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ULTIMATE smb2j Sensible FP Recharge Breath of Fire IV Uncensored Teenage Super Ninja Plumbers

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Echo Night: Beyond Super Mario Bros. 3 The Haunted Zone Digital Devil Monogatari: Megami Tensei II

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Teenage Super Ninja Plumbers G.O.D.: Mezameyo to Yobu Koe ga Kikoe Super Luigi RPG Star Powered Ninja Gaiden II - RIP enemies

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Mega Man 3: The Battle of Gamma Go! Go! Cosmo Cops! Japanese language fix SMK Universe 1 Splatterhouse 2 "classic mask" Rick and color hack

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Ganbare Goemon! Karakuri Douchuu The Legend of Zelda: Link's Awakening DX Captain Tsubasa V: Hasha no Shougou Campione The Legend of Zelda: A Link to the Past

Recent Updates

Megadrive Voice Editor - MDV

Sound

Description:

Features:

  • Hear voice banks from megadrive games
  • Export them as wave files or in their original format (binary file)
  • Import wave files to replace existing voices
  • Manage voices by cloning them or switching their position in the bank.
  • Setup options and create guides for specific games (advanced)
  • The application tries to auto-detect the guide for the loaded game (it looks at the ROM header for the name of the game)
  • It comes with guides for a variety of games

TODO:

  • Pitch must be handled better.
  • Add more guides, make existing guides more complete

Now everyone update your Streets Of Rage hacks with your custom voices! :P

Note: Don’t save your voices if the bank size is exceeded (you’ll see it in red), or you may be corrupting something. Voices are not saved until you hit save or until you’re prompted to do so, so feel free to manage voices at will and save only when it’s done.

Apologies for the pitch issue, but it is yet to figure out yet how exactly it affects playback frequency.

Once again I have to thank to Red Crimson for the help on understanding the format of voices and voice banks, and for the addresses of banks of several games.

Links:

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