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Shining Force II Bomberman Max: Red Challenger Erika to Satoru no Yume Bouken Galerians

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SMRPG with modern naming conventions + corrected names The Stronghold - Super Mario Pipe Maze Final Fantasy Legend III: Lunacy Final Fantasy IV - Ultima

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Storehouse No.18 Gourmet Squadron Barayarou Daiva Story 6: Imperial of Nirsartia Pokémon: Crystal Version

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Description:

Converts wavefront obj into display lists, and inserts those display lists and respective collision in to Zelda maps and scenes, which then go into a Zelda 64 ROM.

It can also be used to have raw F3DEX2 output, which can be used with any N64 game that uses F3DEX2, like SSB.

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