Newest Translations

Breath of Fire IV Dragon Ball Z: Buu's Fury Puchi Eva: Evangelion@Game Pokémon Trading Card Game 2

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Zelda 2 Color Edit Gran Turismo 3 Editor (PS2) Legend of Zelda Reloaded Randomizer SFXpolyDump

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Change Shadow's name to Clyde Arrowny in end credit sequence SMRPG-Reworked Text Lei Dian Huang: Bi Ka Qiu Chuan Shuo Yoshi's Island - No Crying, Improved SFX and Red Coins

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Final Fantasy 2 Modernization Hack Zelda II: Remove big flasheffect The Kremling's Revenge Pokemon - Crystal Version (Emu Edition)

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Recent Updates

PCSX2 0.9.2 with better debugger

Debuggers / Special Emulators

Description:

This is an upgraded version of pcsx2 0.9.2’s debugger. I used this version because it was the last version that the debugger worked properly for me. It really helped speed up DQ5r hacking. Here are some of the features I added:

Modifications:

1. Can break on Read, Write, or Execute (Ranges are supported too).

2. The main memory portion of savestates are not compressed. (saved to *.m32)

3. Information on breaks encountered is printed out to the console window. Address: Bytes Read/Wrote | Chars Read/Wrote - Read/Write/Execute : Opcode

4. ForceCRC option in INI forces the CRC of any game to equal given value when not in debug mode. (00000000 off)

5. DefaultCRC option in INI is used when the game CRC = 00000000. Usually happens in debug mode. (00000000 off)

6. Smartlogging logs only unique reads/writes/executes. You can use silent logging first to exclude code that is always executed. This makes it really easy to find rarely taken branches.

See the Readme for more info.

Links:

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