Newest Hacks

Zelda II - Amida's Curse Diet Pikmin 2 Oversimplified Donkey Kong Jr. Math Shining Force II Requiem

Newest Translations

The Twisted Tales of Spike McFang Ganbare Goemon Gaiden: Kieta Ougon Kiseru Pokémon SoulSilver Pokémon: HeartGold Version

Newest Utilities

GCHT (Game Color Helper Tool) TGE (Top Gear Editor) ROM/ISO Table Finder PssMux

Newest Documents

Documents

Newest Reviews

Ganbare Goemon Gaiden: Kieta Ougon Kiseru Oversimplified Donkey Kong Jr. Math Zelda II - Amida's Curse Castlevania: Portrait of Ruin - Improved version

Newest Homebrew

Lost in Space Another NES Snake Varooom 3D Lumberjack

Featured Hack Images

Mortal Kombat : Dullard Cheat Menu Enhancement Silo Mission Metroid Zero Mission - NoMap Rockman NEO

Featured Translation Images

Final Fantasy V Dark Lord Tales of Phantasia Dragon Quest III: Soshite Densetsu e...

Recent Updates

Description:

Grit and its GUI version Wingrit are main image converters for the GBA (and NDS I guess). They can do most of the simple things like reading an image (pretty much any type of bitmap thanks to FreeImage) and converting it to binary data of various bit depths which can be directly put into VRAM. It also handles more complicated matters such as tiling and meta tiling (for 1D object mapping for example), making a tile map along with a reduced tile set (or using an external tile set), popular map layouts, and compression compatible with the GBA’s BIOS routines. The capability for an NDS alphabet has been added recently as well. Output can be C/asm arrays, raw binary and GBFS.

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