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Simple program which generates 2BPP tile data based on a given FreeType compatible font file. Intended to make setting up fonts for SNES games quicker, particularly for languages with non-Latin scripts. The program also generates corresponding encoding information for use with text insertion tools.

Supports Unicode character input. The list of glyphs to include may be provided in a plaintext utf-8 encoded file, or a set of Unicode code blocks may be specified to provide the glyphs. Details may be found int he included readme.


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