Newest Hacks

Super Mario 64 Reduced Lag MegaManX2 - No armor GFX Pokémon Warp Blue Pokémon Warp Red

Newest Translations

Nekketsu! Street Basket: Ganbare Dunk Heroes Ganbare Goemon 3: Shishi Juurokubee no Karakuri Manjigatame Ganbare Goemon 2: Kiteretsu Shougun Magginesu Sakigake!! Otokojuku: Shippuu Ichi Gou Sei

Newest Utilities

LazyShell: Updated Edition [FDS] Super Mario Bros 2 (Japan) Level Editor - jGreatEd Game Genie Good Guy Jackal Level Editor

Newest Reviews

Ganbare Goemon 2: Kiteretsu Shougun Magginesu Deadpool Mega Man 4 Ridley X Hack 6 Dr. Cossack's Revenge Normal Super Mario Bros. NES - PAL Revision B

Newest Homebrew

Double Symbol Rex Run for Game Boy DeadlyNeuroEf Circle Boy

Featured Hack Images

Contra: Hard Corps Enhancement Hack Journey to Silius Plus Mega Man: After in Indonesia Wizardry 1st Trilogy Rebalancing Mod

Featured Translation Images

Liberation Army Esper Dream 2: Aratanaru Tatakai Snatcher Teenage Mutant Ninja Turtles

Recent Updates

  • Hacks
    Correcting a mistake, changed the second screenshot to be something different than the first screenshot.
  • Translations
    Updated Readme and corrected release date (the original upload of this patch was by someone other than me, so I've slowly been playing catch-up); no internal patch changes. Also scanned base ROM as per new RHDN scanner to include database info.
  • Credits
    Made compliant with RHDN rules. People that only offered advice or feedback have been removed, as have beta testers.
  • Hacks
    Changed description

Jackal Level Editor

Level Editors

Description:

This is a complete level editor. All enemy/object positions are editable. All level tiles are editable. All palettes are editable.

READ THE README FILE!

Also, There are some extra features incorporated into the editor if you download my jackal hack (randomizable enemy spawn locations, helipad light stuff, etc.).

UPDATES: 11Jan2020: Fixed: resolution issue on varying OSs (users were unable to see all of the level/object/tiles)

13Jan2020: More resolution fixes. Rearranged controls on the main form. Added an optional grid overlay to make the break between tiles visible.

17Jan2020: Fixed a bug with the new level grid that prevent the arrows from moving the enemies around. Also aligned some of the objects better with the level layout (e.g. barracks, turrets, etc.)

Links:

User Review Information
No User Reviews!