Jackal Level Editor
|Platform||Nintendo Entertainment System|
|Release Date||11 March 2020|
|Last Modified||12 March 2020|
This is a complete level editor. All enemy/object positions are editable. All level tiles are editable. All palettes are editable.
READ THE README FILE!
Also, There are some extra features incorporated into the editor if you download my jackal hack (randomizable enemy spawn locations, helipad light stuff, etc.).
UPDATES: 07Feb2020 - Major bug fix, efficiency corrections, aesthetics update, and more options. The editor previously allowed the user to place events between EF and FF (inclusive). This would corrupt the ROM, so the editor now forbids this. when clicking in this EF-FF area to place events, nothing happens. When you use the arrow keys, the event will skip this section. The entire level loaded twice when the radio button was clicked. This was fixed. Added an option to gray out the section of the screen that would never be loaded in the real game. Clicking to place an event did not update the ‘Selection’ position or ‘Spawn at bottom’ or ‘Odd Y’ messages. Resized the form a little, and streamlined the code a little.
11Mar2020 - Minor bug fix: The last 2 screens on level 6 did not save changes