Newest Hacks

Newest Translations

C-12: Final Resistance Final Fantasy Final Fantasy II Zhong Guo Xiang Qi

Newest Utilities

SMB2 Utility [NES] Super Mario Bros Level Editor - GreatEd SMB3 Foundry Linux SMB3 Foundry Windows

Newest Reviews

FFT: Prime NBA Jam 2K20 - Tournament Edition NBA Jam 2K20 - Tournament Edition FFT: Prime

Newest Homebrew

Bad Apple!! PV-FC 2.5 Simplistic Tower of Hanoi Chicken of the Farm

Featured Hack Images

Final Facelift Castlevania: Stairs of DOOM SMK Limited 9 Roll-chan

Featured Translation Images

Mirai Senshi: Lios Makai Island Megami Tensei Gaiden: Last Bible II Tactics Ogre: Let Us Cling Together

Recent Updates

Tilemap Viewer

Graphics Viewers

Description:

TileView displays the byte/word arrays in a file as colored blocks to aid in finding tilemap patterns, including levels, map screens, and other anamolies. It’s like a visual hex editor (minus the ‘editor’ aspect), that instead of showing hex numbers, shows their colors. Although it can actually view any file, it specially recognizes ZSNES savestates and sets the file position to the base of WRAM (SNES work memory). So far, I’ve found the tilemaps in the savestates of several games with the tiny program, including Zelda, Mario World, Yoshi’s Island, Mario All-Stars, Secret of Mana, Metroid 3, and Donkey Kong Country.

If you are interested in editing your finds, you might use TileView to find them and a hex-editor to change them, like Hex Workshop by Breakpoint Software. There are also different viewing modes to find other types of entities, and by coincidence, TileView can also view mode 7 tiles and FX chip graphics.

Links:

User Review Information
No User Reviews!