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Last Armageddon

Nintendo Entertainment System

Game Description:

After the world ends, only demons are left. Aliens decide to colonize Earth. It’s up to the remaining demons to defend Earth against the oncoming threat.

Translation Description:

This is an English translation patch for Last Armageddon for the NES.

v1.0

Initial release

v1.01

  • “Ado” spell is renamed “Wake”
  • “AdoAll” spell is renamed “WakeAll”
  • “Dias” spell is renamed “Kill”
  • “Diados spell is renamed “KillAll”
  • Typo in one of the 108 slabs fixed

v1.02

  • Failed escape attempt messages during battle will display correctly
  • Further fixes with the game’s script
  • “Power” in Monster’s limits has been renamed “Health”
  • “Limits” has been renamed “Stats”
  • After-battle messages have been written more clearly
  • Many monster traits have been renamed.

v1.02a

  • Fixed a typo with the “Fire” spell

Note: If your ROM doesn’t have a File CRC of “22FBD0E9″ but does have a ROM CRC of “8EEF8B76″, you will need to replace the header if it has one. The first sixteen bytes (ROM Header) must have the following hex values…

4E 45 53 1A 20 00 42 08 00 00 7A 09 00 00 00 00

Use a hex editor, like Hex Workshop to paste the first sixteen bytes in the ROM (if it has a header) or append the first sixteen bytes to the ROM (if it doesn’t have a header). If the ROM has a File CRC of “22FBD0E9″, you can use either the IPS or BPS file (not both) to your ROM.

ROM / ISO Information:

  • Database match: Last Armageddon (Japan)
  • Database: No-Intro: Nintendo Entertainment System (v. 20210216-231042)
  • File SHA-1: 456474DFEFF280134FD1D59CB39B82E97F269782
  • File CRC32: 22FBD0E9
  • ROM SHA-1: 77272C0C0E821E9BB1EA416EF1C983BD46188D68
  • ROM CRC32: 8EEF8B76

Links:

Screenshots:


RHDN Translation ImageRHDN Translation ImageRHDN Translation ImageRHDN Translation Image

Video:


Credits:

Credits
ContributorType of contributionListed credit
BlackPaladinHackingScript Dumping & Inserting, DTE Implementation, Font Replacement
RattyTranslationTranslating all Japanese scripts
phonymikeHackingNES ASM Hacking, Graphic Decompression
PluviusHackingNES ASM Hacking, Single Space Hacks, and DTE Routine Help
FCandChillHackingHelped with DTE Routines, Graphic Decompression, & Text Speed Hacks
KlarthProductionFor Atlas, Cartographer & ScriptCrunch - tools used in making the script fit in the game
PennywiseHackingHelped with DTE Routines
kandowontuScript Editing/RevisionBeta Testing
cccmarScript Editing/RevisionBeta Testing
abwHackingPatiently helped with initial DTE Implementation
KingMikeProductionHis document on DTE routines were a great help in this game patch
abridgewaterProductionRomhacking 100 & 200 documents were a great help in this game patch
BunkaiProductionRomhacking 100 & 200 documents were a great help in this game patch
Louie of the LordsScript Editing/RevisionBug reporting
MentilScript Editing/RevisionBug reporting

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