Released By | Dave Shadoff, filler, MooZ, Diogo Ribeiro |
---|---|
Language | English |
Status | Fully Playable |
Platform | Turbografx-16 |
Patching Information | No-Header (TG16) |
Genre | Action > Platformer |
Published By | Namcot |
Game Date | 15 March 1991 |
Patch Version | 1.0 |
Release Date | 18 December 2021 |
Readme | Readme File |
Downloads | 491 |
Last Modified | 09 May 2022 |
Game Description:
Obocchama-kun is an action platformer game for the Turbografx-16.
Translation Description:
This is a 100% English translation patch for Obocchama-kun on the PC Engine.
The patch translates all the intro, end credits and sound menu text. Additionally, the title screen and several graphics have been localized as well, and a minor background restoration was performed on Level 14.
Tested and fully working on the latest versions of Magic Engine, PCEjin, Ootake, and Mednafen. See the Readme for additional details.
The final, patched version must have a CRC32 of C38CEC38.
Lunar IPS is required to patch the game.
ROM / ISO Information:
- No database match.
- File/ROM SHA-1: F505C31AAB43AC6FD4D88FD14AE03A9C418E7357
- File/ROM CRC32: 4D3B0BC9
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
filler | Script Editing/Revision | Script extraction, enemy translations |
MooZ | Original Hacking | Original hacking & translation (French), compression/decompression routines, end credits routine |
Dave Shadoff | Hacking | Technical support |
Diogo Ribeiro | Translation | Additional script & hacking, English translation, script insertion, playtesting |
Diogo Ribeiro | Graphics | Title screen graphics, new GFX, new font, background restorarion |
No User Reviews!