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    After doing some research, regarding Mario's sprite behavior, and talking with the author of the ROM-hack, I'm re-reviewing this game with a fresh mindset.

Sweet Home

Nintendo Entertainment System

Game Description:

This is a really nifty RPG by Capcom that is precursor to Resident Evil. What makes it interesting is that the game places a greater emphasis on puzzle-solving than fighting, which makes for an interesting change of pace. Actually, you are far more likely to die in the game itself than in a battle. Wandering around is what you’d expect in any Nes RPG: over-head, tile-based movement. You use a variety of items to solve puzzle in this environment, while randomly encountering enemies. The graphics are really nice, too. The overhead graphics almost remind of Quest of the Avatar for some reason, and the battle graphics and portraits look really nice for the Nes. It’s a great game.

Translation Description:

Translation to Spanish for “Sweet Home” for the NES.

Based on the translation by JMN and The Siege.

ROM / ISO Information:

  • Sweet Home (J) [!].nes
  • 262.160 bytes
  • CRC32: 40803bc5
  • MD5: 49dd966e8a0e17bae16bc3d393c9d742
  • SHA1: 54bfe479c12247e8b9996c6c5f331977035e1276

Links:

Screenshots:


ROMhacking.net Patch ImagesROMhacking.net Patch ImagesROMhacking.net Patch ImagesROMhacking.net Patch Images

Credits:

Credits
ContributorType of contributionListed credit
WaveHackingFull Hacking & Translation to Spanish
JMNHackingAddendum patch
TheSiegeScript Editing/RevisionAddendum patch
MusashiOriginal HackingEnglish translation
AtaruOriginal TranslationEnglish translation

User Review Information

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