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    Checksum routine wasn't displaying the correct text message. This has been fixed. Version number to be kept the same.
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    Beelzebub, in base game, did not have a script where he'd cast Dekaja and Dekunda at preset times. The script in Hardtype is unaltered, I was wrong. I also included his usage of Mazandyne which I neglected to include while describing how I cheesed him.
  • Translations
    I had DUPLICATED the normal patch inside the EXTRA folder by mistake, instead putting there the additional patch. With this update that is fixed. Now the normal patch and the optional patch inside EXTRA folder are different; the second does really replace the enemy names by the Spanish names used in modern translations of Dragon Quest series. It has been an human mistake.

Ultraman Club: Kaijuu Daikessen!!

Nintendo Entertainment System

Game Description:

Ultraman Club: Kaijuu Dai Kessen!! is an action platformer for the Nintendo Entertainment System.

Translation Description:

Ultraman Club: Great Kaiju Battle is a pretty simple platformer, typical of the NES era. You walk generally right/up and beat up various bad guys from the Ultraman franchise. You can also use sub-weapons and switch between them at will. Every once in a while you get a balloon popping minigame where you can win various prizes.

One thing to keep in mind, though, is that several of the Ultramen look VERY similar, with the only real differences in their artwork being around the shoulder area. This can cause a bit of confusion as to who is speaking. Just remember that after beating a boss, Ultraman Zoffy speaks to your Ultraman, your Ultraman isn’t talking to himself!

After working out how text is formatted in this game, hacking it was fairly straight-forward, although the script had to be trimmed down to fit into the available space. The planet names in-between stages have proven difficult, though, so they have been left untranslated for the time being.

ROM / ISO Information:

  • File Name: Ultraman Club - Kaijuu Daikessen!! (Japan).nes
  • File Size: 393232 Bytes
  • CRC32: BEBD8955
  • MD5: B71B8417 DB99F525 007DFF8F B710B5EB
  • SHA1: 9E54C349 FF644DE0 870B5249 015210E1 C1BCC7F5

Links:

Screenshots:


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Credits:

Credits
ContributorType of contributionListed credit
Eric EngelHackingHacking, testing, script editing
cccmarTranslationMain translation

User Review Information

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