Dark Law: Meaning of Death
|Released By||Aeon Genesis|
|Patching Information||No-Header (SNES)|
|Game Date||28 March 1997|
|Release Date||28 March 2007|
|Last Modified||25 January 2016|
Dark Law is the sequel to Dark Lord, the third part in a trilogy of tangentially-related games (think Soul Blazer/Illusion of Gaia/Terranigma.) Whereas the second game in the series, Wizap!, kind of stinks, Dark Law is fully of all kinds of awesome. Combat plays similarly to Treasure Hunter G, if you´ve played that, except it´s not grid based - you have a power bar that decreases as you move, and the more it has left in it the more attacks you can make in a single turn. It´s also got multiple endings!
Dark Law is essentially the Japanese interpretation of the pencil-and-paper RPG into a videogame format. The focus is rather heavy on exploration and light on combat, with copious amounts of storytelling thrown in for good measure. It, like Dark Lord before it, is told through a series of short stories (”Scenarios”) which tie together by the final conclusion. It’s a pretty cool game, on the whole.
Gideon Zhi picked this up from Haeleth and completed it. There’s a lot of low level hacking that went into this and it shows. So check it out.
Also, the game’s font is hi-res, which is why the screenshots up top are blurry.
ROM / ISO Information:
- Name: Dark Law - Meaning of Death (Japan).sfc (No-Intro 2016-01-12)
- Size: 4194304
- CRC32: 125a0c22
- MD5: d58849487d0ab3038f5f9cc38efc8602
- SHA1: a4312636bfac45a21b3e2f4475e5db622e9fc0e3