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    I had DUPLICATED the normal patch inside the EXTRA folder by mistake, instead putting there the additional patch. With this update that is fixed. Now the normal patch and the optional patch inside EXTRA folder are different; the second does really replace the enemy names by the Spanish names used in modern translations of Dragon Quest series. It has been an human mistake.
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King Kong 2: Ikari no Megaton Punch

Nintendo Entertainment System

Game Description:

King Kong 2: Ikari no Megaton Punch is an action game for the Nintendo Entertainment System. The game is loosely based on a movie called King Kong.

Translation Description:

Konami made two games based on the American movie, King Kong Lives, released as King Kong 2 in Japan.

The first one, “KING KONG 2: ikari no MEGATON PUNCH” for the Famicom, is what we have translated. It’s just an action game.

The second one, “KING KONG 2: yomigaeru densetsu”, released for the MSX has been translated for a while now. It is an action RPG.

This translation started out as simply a title screen graphics hack, but then I discovered 2 things:

  • it was based on an American movie called King Kong Lives (so we had to change the title screen more than we were originally going to)
  • there WAS some japanese text in the ROM. We determined that it was special text that only came up only during the ending credits if you hold the correct buttons down. So now, it needed to be translated for a complete patch.

This patch translates the title screen and the 24 different ending phrases.

ROM / ISO Information:

  • King Kong 2 - Ikari no Megaton Punch (Japan).nes - NOINTRO
  • CRC32: AF534918
  • MD5: BA2CBBEBCC0ADACA687598B0A00B29D3
  • SHA-1: 75822C00ABC9D8174178E5B160BA6AFB0B2982A4
  • SHA-256: DBB93042C9F4C6EA4EB1E60C6A1BCD797C34B85F856E2307110796D353DA4173

Links:

Screenshots:


ROMhacking.net Patch ImagesROMhacking.net Patch Images

Credits:

Credits
ContributorType of contributionListed credit
DvDHackingHacking, Graphics Hacking, Editing, Testing
harmony7Translation

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