Game Boy Advance
Ougon no Taiyou: Hirakareshi Fuuin
|Platform||Game Boy Advance|
|Patching Information||No Special Requirements|
|Game Date||01 August 2001|
|Release Date||01 Jan 2007|
|Last Modified||19 January 2016|
Golden Sun is a JRPG that is absolutely astounding. It uses GBA graphics that were thought to be impossible at that time. The soundtrack is simply sublime and only a few aspects of the game are letdowns.
The story of Golden Sun is really nice but it has several holes in them. Holes that are filled with its sequels, thus adding value to playing through the games.
The battle system is your typical one with magic replaced by psyenergy. What is different is the inclusion of the Djinni system, something that’s ingenious and what makes the game unique. The game is criticised for not having a “smart” battle system; meaning the game doesn’t automatically set your characters to attack another opponent if the previously selected opponent, and instead sets them to defend, thus wasting a turn. While this is a flaw, its plus sides outweigh the downsides.
The adventure itself feels incomplete, but its sequel followup makes it entirely better.
A must play on the GBA, especially if you’re an RPG fan.
This is a complete Polish translation for Golden Sun. rykuzushi used a program created by Labmaster and extends a heartfelt thank you to him.
This is a PPF format patch, so you’ll need a compatible patcher - http://www.romhacking.net/?page=utilities&category=&platform=&game=&author=&os=&level=&perpage=20&title=ppf&desc=&utilsearch=Go
ROM / ISO Information:
- Golden Sun (USA, Europe).gba - NOINTRO
- CRC32: E1FB68E8
- MD5: 1CDD7F33C9A27061201E1D1CE029A700
- SHA-1: 5C4695205413DF7DB52B9A184815A07783999971
- SHA-256: C14F1151897E8D73F25FFDD67E21EEBB6DC57973FF2458872EE89FA9060AACA1
|Contributor||Type of contribution||Listed credit|