Type | Title | Submitted By | Time |
---|---|---|---|
New | ROM Hacking 201 - A non-ASM approach to compressed data | abridgewater | 2022-05-10 11:20:25 |
New | ROM Hacking 202 - Reverse engineering with the debugger | YasaSheep | 2022-05-06 13:24:40 |
New | PCSX 1.5 with Debugger | Mr2 | 2022-05-03 11:15:02 |
New | Capcom Sound Engine 1 Format | Quantam | 2022-05-03 02:25:23 |
New | Entities.ebp Documentation | opiter09 | 2022-04-23 00:05:46 |
New | RomHacking 103 - ScriptInsertion | Bunkai | 2022-04-18 18:03:39 |
New | RomHacking 102 - Font & Sprites | Bunkai | 2022-04-16 12:51:17 |
New | RomHacking101_ScripDump | Bunkai | 2022-04-10 22:05:28 |
New | Metal Gear 2: Solid Snake Table file | AnthonyRyuki | 2022-03-11 13:32:37 |
New | Metal Gear (NES) Character Table | AnthonyRyuki | 2022-03-01 07:58:58 |
Type | Title | Submitted By | Time | Reason |
---|---|---|---|---|
Update | PCSX 1.5 with Debugger | Mr2 | 2022-05-16 05:55:12 | Source code is updated. |
Update | Entities.ebp Documentation | opiter09 | 2022-05-10 21:22:10 | attack stuff was majorly incorrect, figured it out |
Update | Entities.ebp Documentation | opiter09 | 2022-05-09 20:54:56 | adds info about other speeds, projectile damage and ID |
Update | Entities.ebp Documentation | opiter09 | 2022-05-03 12:20:56 | corrected some typos, fixed some wording |
Update | ROMHacking 101 - Script Dump | Bunkai | 2022-04-23 21:00:29 | Updated the document, after a whole review of style, grammar and clarifying. Also took the chance to fix a typo in the description. |