Newest Hacks

Castlevania Legends: Reduced Controls Upside Down Tetris Super Mario RPG: Relocalized New Master Quest

Newest Translations

Honoo no Doukyuuji: Dodge Danpei Yu-Gi-Oh! Forbidden Memories Mario Tennis Brain Breaker

Newest Reviews

Super Mario Bro-Op Breath of Fire Definitive Edition Advanced SNES ROM Utility Window City Night NES

Featured Hack Images

SxROM Mario Bros. Rush'n Attack - 2008 Edition Fester's Quest Improvement Random Battle and Boss Song

Featured Translation Images

Sonic Eraser Brandish 2: The Planet Buster Secret of the Stars The Legend of Zelda 2: Link no Bouken

Recent Updates

Private Eye Dol

Turbografx-CD

Game Description:

Up-and-coming teen actress May Star thought the filming for her latest TV special would be a chance to enjoy some time with her friend Ayaka and new prototype AI partner Navi. Instead, it unexpectedly erupts into mystery and tragedy, leaving May the only one who can solve a baffling crime. Good thing she’s a detective’s daughter! But this proves to be only the beginning of a tangled saga, as May finds herself inexorably drawn into a web of incidents involving lies, corruption, and her own father’s mysterious suicide five years ago. Can May and her friends catch the culprits – or will this be their last shoot?

Private Eye Dol is a 1995 detective adventure game developed by HuneX and published by NEC Home Electronics for the PC-Engine Super CD-ROM² system. Released late in the PC-Engine’s lifespan, it showcases a highly polished presentation that often makes it feel more like a next-generation game, with large and detailed graphics, full voice acting, and features such as text scaling that are rarely seen on the console. Perhaps its biggest distinguishing element is its RPG-like overworld, which provides a higher degree of freedom compared to traditional menu-driven Japanese detective games.

Translation Description:

This is a complete translation of Private Eye Dol for the PC-Engine Super CD-ROM² system.

ROM / ISO Information:

  • Redump name: Private Eye dol
  • CRC32: 80d5f718
  • MD5: b8d7b3de039fe5dcaf3149b3da0ae654
  • SHA-1: 5502081d84ce4b036b81b35471b56a6cd510c80a

Links:

Screenshots:


RHDN Translation ImageRHDN Translation ImageRHDN Translation ImageRHDN Translation Image

Video:


Credits:

Credits
ContributorType of contributionListed credit
SupperHackingHacking and translation

User Review Information

A delightful gem superbly translated

Reviewed By: msx-pocky on 06 Feb 2023

Thanks to this translation patch I found a new favourite PC Engine game I had never even heard of before seeing it listed on the site. Private Eye Dol is a detective mystery visual novel-esque game with adventure game elements and light puzzle solving that succeeds at being immensely charming and genuinely suspenseful and even somewhat atmospheric when it needs to be. Exploring, finding evidence, questioning NPCs and interacting with the world make up the core of the gameplay, that while simple and light are still involved and engaging enough for Private Eye Dol to feel like something that fully benefits from it’s video game format, as opposed to just being a manga or anime.

Presentation is superb, extensive voice acting for every single line, well drawn and detailed character portraits and some lovely fully animated cutscenes. I was honestly surprised by the fact that the game is still fairly lengthy, I was expecting the single disc to run out of space for all of that dialogue and animation by about a third of the way through (as most cinematics-heavy early CD games like this seem to), so I was pleasantly surprised to have so much more to play. It’s by no means drawn out however, it left me perfectly satisfied when it came to a close after three days of playing in the evening. The attention to detail is also superb. The world feels extremely alive with various NPCs running around following their own agendas as you play through the game, and a ridiculous amount of unique voiced dialogue lines absolutely everywhere giving me a constant feeling of “they really thought of EVERYTHING here”. If a default line for talking to a character won’t make sense for those five real-time seconds where something else is happening, there will be a new line of dialogue to accompany it, that kind of thing.

With that in mind I have to give a huge thanks to the translator as this could not have been an easy translation at all. Between subtitling the cutscenes, the extensive amounts of dialogue and the need to translate puzzles clearly so they still make sense after translation, this must of been a huge undertaking. And in spite of that, playing through the whole game on original hardware, I ran into zero crashes and didn’t pick up on any typos the whole way through. Seeing such an obscure game get this much love and care is wonderful, I genuinely hope that this game gets more attention as a result because it’s well deserved, both for the game itself and the translation job.

The only potential glitch I noticed was during a brief period in Scene 2 Part 2, if inspecting the stump with the rope tied to it above the cave during that period (If I recall correctly it was some time shortly after entering and exiting the cave itself) the game displays the text for the Tengu Rock signpost instead. There’s a good chance that could just be a glitch within the original code as opposed to a translation patch error however.

Version 1.0 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
A delightful gem superbly translatedmsx-pocky06 Feb 20231.0Yes