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The Three Mothers

Hack of Castlevania II: Simon’s Quest


This hack is based on The Three Mothers trilogy by Dario Argento, especially on the lore from the last movie, where it is summarized:

“More than a thousand years ago, witchcraft was birthed by the shores of the Black Sea by three sisters. For years they roamed the earth bringing death and destruction wherever they went.”

Everything from the original C2 was changed: levels, sprites, bosses, texts, some few sound effects and all endings! Overall, it was made intending to be far more of a challenge than C2, exploring it’s hidden potentials.

It is already patched with Improved Controls, False Floor & Breakable Block Replacer, Simon Restore & Improved lifebar and SRAM hack. The cool sword sprites comes from Vengeance on Hell, and one of the bosses was based on a sprite from Quest for Sarah. Others sprites were adapted from Castlevania 3, while others are original (including the little Baphomet!).

Have fun!

ROM / ISO Information:

  • Database match: Castlevania II - Simon's Quest (USA)
  • Database: No-Intro: Nintendo Entertainment System (v. 20210216-231042)
  • File SHA-1: D6B96FD98AE480C694A103FE9A5D7D84EEAFB6F7
  • File CRC32: A9C2C503
  • ROM SHA-1: 2447D6133573F7ED2CC49DC95B3130427BD4DC35
  • ROM CRC32: C471E42D



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User Review Information

Simon's dress?

Reviewed By: somberlaindx on 06 Feb 2023

First, I’d like to say I like the idea of a new protagonist and new story using CV2 assets as well as the integration of new sprites. It’s nice to have directional signs to help you navigate that’s useful. Kudos on the implementation of new items even if the functionality is the same.

There are both pros and cons to the changes you have made to the jump mechanics. The pros being not getting locked into a certain direction mid jump. That’s always been one of those things I’ve always found incredibly annoying, so I like that change a lot. The con would be that you added a touch sensitive jump which is extremely hard to adjust to and I ended up jumping into enemies far more than over them. We could definitely do without that.

Like I stated above I like the idea of a new protagonist but I can only see a cross dressing Simon.. It just doesn’t sit right. I think you should have sprung for a new character model.

Changing up the level designs are nice but honestly there are too many pit falls. Yes, they are visible but using the same color only darker especially in Brahams using gray on gray was incredibly annoying unless you are looking for them frame by frame.

As much as I like the minor difficulty spike by adding more mobs, too many mobs on screen causes slow down to happen far too often.

I hate to be that guy but the horrible day and night cycle text speed and time between cycles is still as bad as the original. That is usually the first thing people fix.

Version 1.0 Recommended - No

User Reviews
Very Atmospheric!kooloo500019 Feb 20231.0Yes
Simon's dress?somberlaindx06 Feb 20231.0No