Released By | Bregalad |
---|---|
Category | Improvement |
Platform | GBA |
License | N/A |
Patching Information | No Special Requirements |
Genre | Role Playing |
Mods | S |
Patch Version | 3.0a |
Hack Release Date | 25 October 2014 |
Readme | Readme File |
Downloads | 44529 |
Last Modified | 07 November 2015 |
Description:
This hack completely restores the music and sound effects from the SNES original.
The framerate drop that was introduced when porting the game to GBA is almost completely eliminated.
All 3 releases of the game (Europe, Japan, America) are supported.
A new streamed orchestral intro is optional for the European version only.
ROM / ISO Information:
- ety-ff5a.gba
- CRC32: 7197117E
- MD5: EBC874A9FFABAACD7EA1A3E128DD97D3
- SHA-1: 4FC4BC7C1C3ABE9D2F9C59A3AE4172B5CB57BD2C
- ffva.gba
- CRC32: 7A24AB0C
- MD5: 9ED82843CC54876362BE56FACCB15D75
- SHA-1: 492789276EAA3E94152B143AD92F310B8A3D5366
- wrg-ffv.gba
- CRC32: FC7909A7
- MD5: B8FB00C59242AFC33B1A40D0D2B94EE7
- SHA-1: F4F6806051097C3088A5763D6D7211024FE5CC34
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
Bregalad | Hacking |
The negatives stop JUST short of outweighing the positives.
Reviewed By: jonespianist on 31 Dec 2022The music came out great, if a little quiet and with a slightly worse hiss. It removes slowdown too, and “The Day Will Come” is now used where it’s supposed to, so I can’t give a definite “no” to this hack. But it’s not a perfect solution if you feel the vanilla ROM sounded terrible. Because all slowdown is removed, the opening music is desynced with the visuals no matter which variant of this hack you use. This is minor though, and the orchestral variant syncs with the visuals a bit better.
The main problem I have with this hack is that half of the sound effects I’ve heard were actually WORSENED. King Tycoon’s wind drake’s cries fall apart mid-way through, one of the earthquake sounds is much louder than it should be, the “normal enemy defeated” sound effect ended up sounding bit-crushed, and every single ambience sound has lost their reverb. Granted, these are obviously not ALL the sound effects in the game, and as of this writing I’ve only gotten as far as the first visit to Carwen. These results were from the mGBA emulator, so these issues will likely be present on real hardware.
If it wasn’t for the removed slowdown, I’d say don’t bother. If you didn’t like the slowdown and/or felt the vanilla ROM’s music sounded bad, AND you can stomach the botched sound effects, then this hack is for you.
Version 3.0a Recommended - Yes
Headline | Author | Date | Version | Recommend |
---|---|---|---|---|
The negatives stop JUST short of outweighing the positives. | jonespianist | 31 Dec 2022 | 3.0a | Yes |
Don't play the game without this. | T29 | 10 Jun 2022 | 3.0a | Yes |
Amazing Work - Most Highly Recommended! | Eselred | 25 Sep 2014 | N/A | Yes |
Not on par with SNES tracks | X-or | 05 Feb 2022 | 3.0a | No |
A definite improvement! | TheZunar123 | 06 Sep 2014 | N/A | Yes |
Good, just needs a little tweaking | Malev | 10 Nov 2010 | N/A | Yes |