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G.O.D.: Mezameyo to Yobu Koe ga Kikoe

Super Nintendo

Game Description:

G.O.D.: Mezameyo to Yobu Koe ga Kikoe is an role playing game for the Super Nintendo.

Translation Description:

This is an English translation of G.O.D. for the Super Nintendo.

The game centers around the character of Gen, who wakes up in the middle of a post-alien apocalypse world. After awakening a mysterious power inside his brain, he travels the world in search of others like him, and he makes it his mission to defeat the aliens. (purposefully sparse to avoid too many spoilers)

G.O.D. is a typical turn-based RPG in which Gen travels the globe. On his journey, he’ll go to real-life geographical locations, meet historical figures, and learn a series of special abilities to help him take on the aliens. The game is FULL of puns and jokes, and it breaks the fourth wall on occasion. Note that this humor is present in the ORIGINAL game; however, in some chases changes had to be made in order to localize the humor for the English language.

ROM / ISO Information:

  • No-Intro Name: G.O.D - Mezame yo to Yobu Koe ga Kikoe (Japan)
  • (No-Intro version 20130701-030720)
  • ROM/File MD5: ED35A998C76D415C518CDEE1959D2AFA
  • ROM/File SHA-1: 6110477B76CE2B352D9AB3D9559BE7A230C96C26
  • ROM/File CRC32: 4D2CE16F



RHDN Translation ImageRHDN Translation ImageRHDN Translation ImageRHDN Translation Image


ContributorType of contributionListed credit
DrakenProductionScript Writing / Editing / Project Coordinator
Bongo`HackingHacking / Assembly / Tools / Graphics
TaskforceGraphicsFonts / Graphics

User Review Information

A must-play hidden, GOD stone

Reviewed By: tsubasaplayer16 on 26 Oct 2022

WOW. This is one hell of a SNES game that has to be played by retro JRPG players out there. This is seriously one that doesn’t get talked about much and there’s little documentation about the game (good thing there’s an old GameFAQs walkthrough that exists to this very day even though it’s not adjusted to the fan translation due to the guide being written long before it existed, bless that dude. Be warned that it can give you a bit of spoilers from time to time. And what the HELL does the Love stat do???). That’s a damn shame because this belongs with one of the top RPGs out there for the SNES library (and an authentic SFC cartridge is not often listed too on auction sites!). Now, it’s not Chrono Trigger / Final Fantasy VI / Terranigma great, but this is definitely in the middle of a top 10 or top 15 SNES RPG list for sure. Imagine a bit more serious and mature themed EarthBound, humor included (and a few references and inspirations to other RPGs), set in the real world with real sites of an alternate 1999/2009, with the battle interface akin to something like Phantasy Star (animated enemy sprites included!), and a job-like system like Final Fantasy V in the form of Chakras (and you could combine them too later in the game!), your typical Fire/Ice/Electric specials, and overworld with the obligatory mode 7 (though this is late-game) like your typical SNES RPG. You get G.O.D. Heed the Call to Awaken. The story is excellent (plus two heartbreaking moments included), it’s humorous, the characters are likable, and the game’s art style has a pretty cool aesthetic too (plus the NPCs have that Dragon Quest-like animation to them). The fan translation put these things to light and I think it’s fantastic that JRPG players get to experience something that not very many don’t.

My only gripes with this game are the sub-par music (but then again what else do you expect from a game published by someone who isn’t SquareSoft/Enix/Atlus?), sluggish battle speed (though to my knowledge the PS1 remake speeds it up significantly, perhaps too fast in fact), and the OUTRAGEOUS encounter rate (plus there’s no item to reduce or eliminate the enemy encounters in dungeons, only a skill that only works in the overworld). There’s an Easy-Type patch (though it’s more “anti-grind” than “easy”) for the game if you want to ease the encounter rate issue in conjunction with this excellent translation: As for the fan translation patch itself, it’s a tiny bit rough on the graphics side of things (and I mean tiny), notably the Dynamic-Designs splash screen having literal jailbars as you boot the game up (though this only happens when you use RGB/S-Video, composite will just have the background look like a darkened white instead due to the quality of composite video) but it’s not present upon resetting the game, and a brief graphical flash on navigating the menu, but not game breaking regardless. However, don’t let that take away from the experience - if you already played almost every good JRPG on the SNES and are still itching for more (like I was), try G.O.D. out, you won’t regret playing it. I got through the entirety of the game with this fan translation without experiencing any game-breaking glitches. It’s a hell of a hidden gem like everyone else’s reviews said before me. Talk to every NPC as much as you can and read the Diary too as you save - it’s a good part of the experience. Now we need someone to hack and fan translate the PS1 remake, G.O.D. Pure! There’s literally almost nothing about it online and there’s even extra FMV cutscenes!

Just to add: if you’re playing this on original hardware (like I am via flash cart, or a modified authentic board), don’t freak out if your modern TV and/or upscaler freaks out when going into battles - this is due to the game itself switching resolutions (I think, or maybe it forces the system to cut sync), and thankfully it’s not too game-breaking and only affects whether or not you see that you got a first-strike opportunity and your TV or upscaler re-syncs itself in time to see that message. Of course, this won’t be a problem if you are playing on a CRT TV/monitor or an emulator.

Oh and just a tip: BUY AND FIND EVERY BUN YOU CAN FIND IN CONVENIENCE STORES AND HIDDEN AREAS (especially the Toad Bun, Angel Bun, Sexy Bun, and Luna Bun, because they’re ones that are MISSABLE). There’s a dude that collects them and there’s 7 specific ones that you can trade for useful stuff (if your Joy Node and Spirit Nodes are at least level 6, level 7 for both gives you the ones you haven’t gotten yet) near the end parts of the game, and they’re apparently able to be acquired repeatedly. That GameFAQs walkthrough I mentioned goes through each of them, though there’s a few that’s missing, but not missable for those specific missing ones as long as you get each bun from convenience stores in inns/hotels (usually) at least once.

Happy playing.

Version 1.0 Recommended - Yes

User Reviews
A must-play hidden, GOD stonetsubasaplayer1626 Oct 20221.0Yes
Belongs With the GreatsStarstream17 Dec 20191.0Yes
Active modders made a great translationPOWCo-op29 Mar 20191.0Yes
Fantastic work and a fantastic game!grey12307 Jun 20180.99Yes