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Final Fantasy II US EasyType

Hack of Final Fantasy II

Description:

Basically, this makes the game quite a bit easier.

What has been changed:

  • Custom title screen
  • All monsters give 65,535 EXP each–but also 0GP
  • All items in shops are free
  • Created some god items to make the game even more easy
  • Every piece of weapon and armor can be equipped by anyone
  • Monster encounters on the overworld, underworld and moon are reduced to very rarely
  • Each character starts with 2,000HP, and the magic users start with 2,000MP (except Tella)
  • Each character starts with 50 strength, 25 agility, 50 vitality, 50 wisdom and 50 will
  • All spells are free except Meteo
  • Created 2 new spells which every White Magic user starts with: Exor and Exor2
  • Edited some spells to increase damage (Virus/Blitz/etc)
  • Gave Edge Comet and Flare for the hell of it
  • All enemies drop Elixirs if you win an item
  • Added a secret shop when you touch a Fireplace that sells some good stuff
  • Fixed Cecil’s portrait palette bug
  • Changed some random treasure chests for the hell of it (mostly in the begining)
  • Some music has been remixed

ROM / ISO Information:

  • Final Fantasy II (U) (V1.0) [!].smc
  • CRC32: 65D0A825
  • MD5: 4FA9E542B954DCB954D5CE38188D9D41
  • SHA-1: 2FA447E3E010CE8BA5B4E746F6609AA0E324D947
  • SHA-256: 680535DC1C4196C53B40DC9C2C9BC159A77802AB8D4B474BEF5DC0281C15AD06

Links:

Screenshots:


RHDN Hack ImageRHDN Hack ImageRHDN Hack ImageRHDN Hack Image

Credits:

Credits
ContributorType of contributionListed credit
JCE3000GTHacking

User Review Information

Massive overkill

Reviewed By: Ligeia on 29 Sep 2022

The base game is already easy as is but why not an easy type version if you’re too lazy to enter some game genie codes. Thing is, the author went completely overboard with changes that end up being totally unnecessary.

I mean, 65,535 EXP each battle + free items was more than enough to be godlike. What’s the point in making each character start with 50 strength, 25 agility etc, when they already gain so much experience each battle ? What’s the point of the constant vampire effect when all drops are elixirs, items + magic are free and you gain levels so quickly ? That’s massive overkill that also ends up killing any fun and creating infinite loops that make the game unbeatable, as was mentioned in the previous review.

So I don’t recommend it as is, but I guess it could change if the vampire effect was removed, solving the current unwinnable state of the hack, for people who’re looking for a very relaxed FFIV playthrough.

Version 1.1 Recommended - No

User Reviews
HeadlineAuthorDateVersionRecommend
Massive overkillLigeia29 Sep 20221.1No
Soft Lock at very endKruize23 Dec 20211.1No
Makes the game even simplerJediking1223 Feb 20181.1Yes