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Mega Man X Relocalization

Hack of Mega Man X


This is a hack of Mega Man X that relocalizes the text restoring original Japanese meanings from Rockman X as close as possible with some flavor added in and a few of the US elements left intact. This relocalization has primarily taken elements from NectarHime’s retranslation script with elements of Hondoori Game Center’s and Her-Saki’s translations of Rockman X mixed in as well.

This patch comes in three variations, the “Maverick version”, the “Irregular version” and the “Rockman version”. The “Maverick version” keeps names and terminology consistent with the original localization while the “Irregular version” restores Japanese terminology and names, specifically “Irregular”, “Repliroid”, “VAVA”, etc.

As this is a relocalization there are some parts of this that aren’t entirely accurate to the Japanese version especially in cases where there wasn’t enough room with the text to keep it in a very satisfying manner.

Changes from v2.2

  • Fixed some typos in the script.
  • Restored relocalization only patches.

Changes from v2.1

  • Changed the WARNING text in the opening to be in standard case, based on Her-Saki’s Rockman X Translation.

Changes from v2.0

  • Changed the WARNING text in the opening to be in standard case, based on Her-Saki’s Rockman X Translation.
  • Minor changes to the script to make it a bit more in line with NectarHime’s retranslation.
  • Metalwario64/DarkSamus993’s title logo is included by default.

Changes from v1.1

  • Rockman version of patch created.
  • Eight bosses have their name changed in the Irregular version.
  • Changed all instances of HORMING TORPEDO to HOMING TORPEDO

Changes from v1.0

  • Modified a line from Zero in Sigma Palace Stage 1.

ROM / ISO Information:

  • Database match: Mega Man X (USA)
  • Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
  • File/ROM SHA-1: 449A00631208FBCC8D58209E66D0D488674B7FB1
  • File/ROM CRC32: 1033EBA4
  • Database match: Mega Man X (USA) (Rev 1)
  • Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
  • File/ROM SHA-1: C65216760BA99178100A10D98457CF11496C2097
  • File/ROM CRC32: DED53C64




ContributorType of contributionListed credit
Jake NagareScript Editing/RevisionScript/hex editing
Metalwario64GraphicsModified Mega Man X logo sprite
DarkSamus993GraphicsImplementations of Metalwario64's Mega Man X logo, JP boss name restorations and Rockman X logo
Her-SakiTranslationElements from their Rockman X translation was implemented.

User Review Information

Seems GREAT...on the surface, anyway...

Reviewed By: Kamen Rider Zi-O on 16 May 2022

Having the title screen in similar style to later games (and thus the Japanese style logos) is refreshing, as is the revamped dialogue. BUT!! There’s one massive fail that I’ve encountered repeatedly: the Leg Upgrade **DOESN’T STICK**!! Once you get it from Chill Penguin’s/Icy Penguigo’s stage - either by getting it and going on to defeat him, or by coming back afterward - once you LEAVE the stage, you inexplicably LOSE IT. Shotgun Ice, sure, that can stay just fine. Dash Boots? Naaah, we’ll just take that back now.

Needless to say, this is inexplicable and inexcusable. You literally need the dash ability throughout the rest of the game, and since it’s tied to that upgrade, automatically losing it upon clearing or leaving the stage that you get it…that kinda makes it IMPOSSIBLE TO COMPLETE THE GAME. I know there’s a similar relocalization hack for Megaman X2, and I really hope that it doesn’t have the same screwup there. Again, this is a neat hack, but as it is, I just can NOT advise using it to anyone. It’s a shame…

Version 3.0 Recommended - No

User Reviews
Well done.T2912 Jun 20223.0Yes
Begone All Clunky DialogueSuxMenner18 May 20223.0Yes
Seems GREAT...on the surface, anyway...Kamen Rider Zi-O16 May 20223.0No