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Castlevania: Caress Of Death

Hack of Castlevania

Description:

The world was taken over by evil forces after a portal was opened in a ritual inside an old castle, releasing several female demonic creatures. To free herself all humanity from having her mind and dominated by filthy forces, Tacira, a beautiful young woman will have to go to the castle where the ritual place took and destroy all the creatures and thus close the portal.

All level design and much of the game design has been changed, in addition to the following changes:

  • Modified songs.
  • A sword instead of a whip.
  • No freezing bugs. The game does not crash when picking up an invincibility potion and walking through a door, and you will not be pushed in underground into a glitch area.
  • Knockback has been softened while standing or crouching on the platform, preventing unnecessary falls into holes. But if an enemy hits you while you’re in the air, you can still suffer the consequences.
  • There are no extra lives when starting the game.
  • Money bags are worth 10 times as much.
  • Secret passages and traps.
  • You will not take shortcuts to the upper platform when being hit by an enemy.
  • Player damage has been modified. Flying enemies deal 2 damage, sometimes 3. Projectiles deal 3 damage, and touching an enemy does 1 damage.
  • Longer invincibility time.
  • Timer more slow.
  • Modified character voice.

ROM / ISO Information:

  • No-Intro Name: Castlevania (USA) (Rev A)
  • (No-Intro version 20130731-235630)
  • File SHA-1: 7A20C44F302FB2F1B7ADFFA6B619E3E1CAE7B546
  • ROM SHA-1: 3DCB69A8C861C041AEB56C04E39ADF6D332EDA3A
  • Patched File SHA-1: 5E16B766326DF39C93C8B076BC0E47051FCD6117
  • Patched ROM SHA-1: 7A41E07DA2FC2BEF49DA022DA6CBF4893301BAC9

Links:

Screenshots:


RHDN Hack ImageRHDN Hack ImageRHDN Hack ImageRHDN Hack Image

Credits:

Credits
ContributorType of contributionListed credit
NinjAkiraHacking

User Review Information

A Trial wth LOTS of Potential

Reviewed By: werewolfslayr925 on 20 Apr 2022

Prosecution: As others have stated, the game is punishingly difficult and “too busy for its own good”. It pulls no punches and starts you off facing down flying enemies and difficult-to-notice-on-first-inspection pitfalls. I can see where this might make sense to an extent on a design standpoint, but not with an entire game ahead of the player. The rebalancing (if it can be called that) is in good faith, but isn’t quite enough to soften the blow of the game’s difficulty. If the flying enemies had stopped in inside areas, it would have served the game both mechanically and aesthetically. The backgrounds were a bit dark and the music a bit too low in tone.

Defense: The ideas for a sword, the all-female(?) sprite work, much of the platform design, and certain power-up changes are innovative, fun, and certainly to be encouraged. Despite some other reviewer’s appeal to feminist theory throughout his/her/xer/whatever review, the sprite work is not nearly as outlandish as that review might make it out to be; besides, feminism has no place in video games, much less in ROM hacking. The aesthetics I was able to see (I gave up on being killed by the first cat) were well-done (though the player’s avatar’s walk animation looks a bit too much like she’s doing calisthenics, and it comes off as a bit silly).

Verdict: A salvageable hack with lots of potential.

Judgment: Turn the difficulty down a bit, turn the background colors up a notch, and keep everything else (even the calisthenics).

Version 1.0 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommend
A Trial wth LOTS of Potentialwerewolfslayr92520 Apr 20221.0Yes
Way to busy for its own goodScposteel15 Apr 20221.0No
Too many flying enemies and pitsCasfin03 Apr 20221.0No