Final Fantasy IV - Ultima
Hack of Final Fantasy II
Final Fantasy IV - Ultima
Hack of Final Fantasy II
|Released By||8-bit fan|
|Patching Information||No-Header (SNES)|
|Hack Release Date||13 November 2021|
|Last Modified||13 November 2021|
Final Fantasy IV - Ultima is a ‘deluxe’ version of Final Fantasy II for the SNES. This hack adds a bunch of additions to the base game while keeping the majority of the main story intact and the feel of FF2US the same.
List of features, additions and changes:
- Party Swapping among 10 different members at Endgame!!
- Dark Knight Cecil now available at endgame!!
- A VERY Challenging BOSS RUSH Mode unlocked at endgame!!
- New Game+ mode with higher MAX level/stats!!
- 48 New Weapons! Including Magically Imbued Weapons!
- 60 New Spells/Summons! Also revamped existing spells!
- 36 New Bosses! Brand New Boss at Endgame with Randomized AI!
- New Status ‘Aura/Color’ for buffs/ailments during battle!!
- Damage Limit increased to 14999! Can turn Encounters On/Off!
- New Areas! New Side Quests! New and Upgradable Commands!!
- New Enemy Graphics! New Events! New Endgame Scenarios!
- New Equipment/Spell Menus with DETAILED info!!
- New attack/swing/spell animations!
- New weapon graphics!! New sound effects! New items!!
- New maps, new areas and new edits to overworld maps!
- New events! New enemies!! Sprint with the Y button!!
- New commands for characters. New Armors and Gears!
- Revamped shops/equipment and balanced their progression.
- Dark Knight Cecil now dual-wields and is 2-handed!!
- Edge is now buffed offensively! Stealing is also buffed!
- Rydia has also been buffed. It’s a surprise!
- Cecil has been buffed as a tank.
- Rosa can use more White Mage combative gears.
- Kain has new offensive buffing spells.
- Yang, Edward, Palom, Porom and others have also been buffed!
- Rare items and summons now drop much easier! This hack’s main game is designed as a ‘play-through’ without grinding.
- Many enemies now have meaningful rare drops, and all end-game enemies now have rare ultimate drops!
- Lots of secrets that can lead to early acquirement of better equipment!
- Few minor tweaks to the base game such as save points, etc.
- MOST items/equipment are now non-missable. Meaning they will be acquirable in some ways at end-game.
More guides and info at:
ROM / ISO Information:
- Final Fantasy II (U) [!] (v1.1).smc
- Version 1.1
- Unheadered (1,049,088 bytes)
- CRC-32: 23084FCD
- MD-5: 27D02A4F03E172E029C9B82AC3DB79F7
- SHA-1: 41A74EB369A7A91815529EF99AB1B20E20E2BDF3E26
|Contributor||Type of contribution||Listed credit|
|8-bit fan||Hacking||Hack Creator|
|chillyfeez||Hacking||Technical Producer - ASM work|
|Ace_Aileron||Script Editing/Revision||Additional dialogue/descriptions|
|Grimoire LD||Hacking||Critical Hit bug fix, Adamant Armor bug fix|
|Myself086||Hacking||Improved Sprint function|
|b0ardface||Hacking||Attack Power Overflow bug fix|
|Aexoden||Hacking||Various ASM work|
|Crow!||Hacking||Advanced Equipment Screen mod|
User Review Information
Truly a "Deluxe" Version of a Beloved ClassicReviewed By: Lilyily on 06 Dec 2021
Just to establish my background, I’ll say I’ve played FF2/4 for years on and off. Every couple years or so I’ll do a playthrough or pick up a new version. I own more or less 10+ variations of this Final Fantasy, whether it’s the original cartridge, re-ports, remakes, retranslations, remasters, and I’ve played the additional After Years content. Basically, I’ve seen a LOT of the world of Final Fantasy 2/4.
When they say this version is the “deluxe” version, they are not kidding. Some other very elaborate, well-made romhacks take the story and change it entirely or add new plot elements. FF2 Ultima takes the original story and game and greatly enhances upon it. For those looking for a dramatically enhanced experience while keeping the original FF2’s story intact, this is it.
The translation is one of the best I’ve seen. When one of your few mediums is text, the translation really matters! In this version the intended personalities of the characters come through wonderfully in text. Whether it’s Cid’s loveable gruffness, Edge’s edginess, Palom’s attitude, or Tellah being a stubborn old pighead, the characters are brought to life through even just text (and their sprites, but largely text).
The gameplay is kept intact yet enhanced. Many items that were not in the original FF2 US version are back again. They add additional options to your combat and allow characters that normally can’t do certain things to do new things, like using an item to cast slow so that your white mages can be freed up to cast other things or using an elemental damage item when they previously could just physically attack. These items were added in later official remakes, but it is nice to see them in the most classic version of this game.
Characters have been given somewhat rebalanced stats and commands that were not present in the FF2 US version are back as well. Some characters even have new commands and spells entirely unique to this romhack, which really makes things feel fresh even for someone like me that has played a LOT of FF2/4.
All of the familiar areas are still present and several new areas have been added. Treasure in chests has been arranged differently, with more powerful treasure able to be obtained earlier in some places, albeit behind trapped chests with tougher than average encounters. Throughout the whole game there are added dungeons with added items, both old and new. Unlike a lot of additions, these new areas are not exclusive to the end of the game, and are placed throughout the game in a very well thought-out, balanced manner. You are rewarded for exploring.
Multiple new bosses have been added, both optional and as a part of the game’s story itself. Like the new areas, they’re well-thought out and nicely balanced, with some presenting a decent challenge. The added optional bosses DEFINITELY present a challenge, and can be encountered at certain points in the story and defeated for powerful, useful gear. Beating them is not easy, and you feel very well-rewarded if you do so when they can first be encountered. I cannot speak for the superbosses at the end of the game, just that I know each encounter is unique and requires a different strategy. There are many of them, so there’s no shortage of extra things to do.
Rounding out all these new additions are just straight up improvements, like the ability to swap your party members at the end of the game. All those party members with new stats and new commands and spells? You can now experiment with many different combinations of them! Shops have updated item lists. Previously tedious to acquire items can be purchased (albeit at a decent cost).
Add all this to the fact that this romhack is STILL receiving updates and you have one of, if not the most definitive editions of Final Fantasy 2(4). Whether you re-play FF2/4 every so often or haven’t played it for years and are looking for a classic experience again, I highly recommend this romhack. Square Enix, take notes. This is how you treat your timeless classics.