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Megaman X - Zero Playble Canonical Sprites

Hack of Mega Man X

Description:

This is a hack for Megaman X that was found in a Youtube video.

It’s a improvement over the latest version (https://www.romhacking.net/hacks/4947/) because now it uses the canonical sprites from Zero in the events of Megaman X.

This hack still uses the original texts.

ROM / ISO Information:

  • Database match: Mega Man X (USA) (Rev 1)
  • Database: No-Intro: Super Nintendo Entertainment System (v. 20210222-050638)
  • File/ROM SHA-1: C65216760BA99178100A10D98457CF11496C2097
  • File/ROM CRC32: DED53C64

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Programer PeruOriginal Hacking

User Review Information

The Zero Prototype That’s So Close To Authenticity

Reviewed By: darkgamer360 on 14 Nov 2021

Introduction

Having completed from beginning to end I can now add my input. Finally an original Zero that is both playable, authentic and have workable iconic yellow hair! However along the way I have noticed a number of issues that needs to be worked on as well as a number of areas that could be improve upon on. I will address them below:

Gameplay Issues

There has been an increased in difficulty that I wasn’t expecting. I thought would be playing an equivalent version of Megaman X but with Zero like how it was done In Megaman X3, X4, etc. Difficulty Zero should be separate from the Normal Zero hack so we have an equivalent original version to get a good feel for how it would have been played. The difficulties I’ve noticed are Chill Penguin Dash Speed Increase, Storm Eagle Dive Speed and Armored Armadillo Rolling Speed are the most noticeable to me. Then there these robot master clones which felt really off. The flame mammoth stage doesn’t freeze over anymore which made very hard to get the life heart because the lava is made to One-Hit you now.

Writing Issues

I’ve notice that Dr. Light is talking like Dr. Wily and that was really off. Dr. Light Sprite is also there instead of Dr. Wily which should be corrected. All the capsules including the Hidden Hadoken should have the purple capsules and Wily Sprites instead of Dr. Light to keep it consistent. During the dialog between Zero, X and Vile, the texts has mismatch colors. Zero texts should be Orange, X should be Blue and Vile should be purple, same for sigma too. If you are going to continue to use X with the super armor, his head sprite should match as well. After you beaten Final Form Sigma and the text box appears you still have control of Zero and moving around in the background of the text.

Sprite/Cannon Issues

Zero has 3 kinds of Beams; Level 1, Level 2 and Level 3.

1) Level 1 Beam is a blue blast like the original when he used it against Vile which felt authentic.

2) Level 2 Beam is a big blast with a green color similar to X level 1 beam. For Zero it should have the orange color tint like that of Maverick Hunter Zero for PSP for that authenticity.

3) Level 3 Beam is a big multiple blasts with an off color tint. It has a mixed of orange, blue and white shades of colors that looks glitchy.

4) The hadoken capsule says he is giving you the Z Saber but it still shoots the hadoken attack instead of a beam saber.

5) Last but not least is when Zero changes his color based on the weapon you pick, it shows bleeding effects from his armor to his silver shoulders and dark legs mismatching and/or over saturated.

Optional Upgrades

When receiving the leg dash upgrade maybe adding the Air-Dash or Double Jump like how it was done for Zero in MX4 or higher for authenticity.

Conclusion

After reviewing this, I believe this is an authentic MX1 Zero experience so far, but it has so much room for improvement. Using the suggestions above by separating the difficulty from the original, using references from Maverick Hunter X PSP, MX3 SNES and MX4 PSX it will be one step closer to being truly authentic. I believe we can finally get the best original MX1 Zero experience we been waiting for so long.

Version 1.0.0 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
The Zero Prototype That’s So Close To Authenticitydarkgamer36014 Nov 20211.0.0Yes
Beautiful Sprites, But Needs Streamliningkorius09 Oct 20211.0.0Yes
Remove the Cloned Bosses and we're done.RealGaea20 Sep 20211.0.0No
Dirty Job But The Best Thus FarEldrethor20 Sep 20211.0.0Yes