Newest Translations

Sword of the Berserk - Guts' Rage Astyanax Urban Strike Jungle Strike

Newest Utilities

Mystic Editor Sable Text Inserter Jade Cocoon Randomizer Final Fantasy IV Tweak

Newest Documents

Documents

Newest Homebrew

Game Boy Advance RGB Colour Test (GBA) Plummet Challenge Game Carpet Shark Lost in Space

Featured Hack Images

Luigi's Chronicles Timecrisis: Fall of The Moon F-Zero X New Lap Lufia: The Legend Returns Text Cleanup

Featured Translation Images

Dai-3-Ji Super Robot Taisen Emerald Dragon Little Nemo: The Dream Master Dragon Ball Z: Hyper Dimension

Recent Updates

Castlevania AoS INT/Luck Fix

Hack of Castlevania: Aria of Sorrow

Description:

Do your Bullet souls feel weak and pathetic?

Does your MP regenerate too slowly?

Have you ever thought that maybe your Luck stat isn’t doing anything?

Then these patches are for you!

Install one or all of these patches and feel how much better the game feels.

Vastly improved MP regen! More common item and soul drops! That Werejaguar soul will finally pack the punch it’s supposed to!

(These patches make no promises of making Werejaguar soul worthwhile. Some assembly required. Void where prohibited by law.)

ROM / ISO Information:

  • Database match: Castlevania - Aria of Sorrow (USA)
  • Database: No-Intro: Game Boy Advance (v. 20180816-092117)
  • File/ROM SHA-1: ABD71FE01EBB201BCC133074DB1DD8C5253776C7
  • File/ROM CRC32: 35536183

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Dev AnjHacking

User Review Information

Not enough of an impact.

Reviewed By: Chicken Knife on 22 Oct 2021

I’ve played with the INT and LCK fixes applied until near the end, and I feel somewhat disappointed with how minimal the impact of the changes are.

I’ve been a heavy player of Symphony, and I had just completed Bloodstained prior to playing Aria with this hack applied. In those games, whenever I am in the end portion of the game and am able to achieve significant INT and LCK stats, I always feel a distinct difference being made because of those stats. Especially with LCK, where I revisit initial areas, and suddenly enemies are dropping items like crazy. Aria has never worked that way, and I was truly hoping that this patch would achieve a level of parity with other similar titles in the series, but I really can barely notice any difference in drops from when I started the game with 8 LCK or so.

Red souls still feel vastly underpowered in the late game, and major increases in INT are only responsible for a few extra points of damage from those soul powers.

I get the sense that the author may have tried to be very careful to not alter the game too much, but I say that they need to go a fair amount further, or at least provide a less conservative alternative.

Version 1.0 Recommended - No

User Reviews
HeadlineAuthorDateVersionRecommended
Nice premise... but could use some workDarkAidan9524 Nov 20211.0Yes
Not enough of an impact.Chicken Knife22 Oct 20211.0No
Really makes the game more fun overall.IAMNOTRANA30 May 20211.0Yes