Newest Hacks

Remove Knockback Xevious Hard Mode hack RussianMan's Super Mario Bros. 3 Hack Zippy Race Speed hack

Newest Translations

Double Dragon II: The Revenge Contra Force Ganbare Goemon 2 Ganbare Goemon! Karakuri Douchuu

Newest Utilities

TKMK00 to MIO0 Super Zelda Editor Move Animation Creator Text Pattern Finder

Newest Reviews

AFF Challenge Link's Awakening DX Font Improvement Mega Man 6 - Ridley X Hack 1 (Rockman 6) Rockman 5: Wily's Dream Space

Newest Homebrew

Another NES Snake Varooom 3D Lumberjack Rolling Pumpkins

Featured Hack Images

Chip and Dale Rescue Rangers (U) Roketv2 Dynamic Action Hack Super Mario Bros. Atarisized Tenjinsan: Gensou Tag Match

Featured Translation Images

Fate/Stay Night Demo Final Fantasy II BS Super Aleste Touhou Yumejikuu: Phantasmagoria of Dim. Dream

Recent Updates

Metroid II - EJRTQ Colorization

Hack of Metroid II: Return of Samus

Description:

EJRTQ converts Metroid II to full color. This mod combines the art of the beautiful but buggy EJRT colorization 1.2 with entirely rewritten code, fixing bugs and crashes, allowing it to run on most emulators, and adding additional graphical improvements.

ROM / ISO Information:

  • Metroid II - Return of Samus (UE).gb
  • CRC32 DEE05370

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Justin Olbrantz (Quantam)HackingProgramming
EJR TairneGraphicsColor Design

User Review Information

A Much-Needed Fresh Coat of Paint

Reviewed By: Eldrethor on 04 Aug 2021

As much as I respect the Game Boy in all of its monochrome pea-soup-green glory, color can makes a huge difference, and this hack finally gives Metroid II a lot of the love that it never got over the years.

While the Super Game Boy does have a “default” color pallet assigned to this game, it was a very shallow pallet that never quite got the feeling right. EJRTQ hits all the right marks with this hack, with deliberate color choices that make sense. Samus’s orange-red and yellow armor pops brightly against the earthy tones of SR388. Enemies are clear and visible onscreen, and power-ups are bright and recognizably purply. I especially appreciate the smaller details, like Samus’s green visor and cannon. Even the acid water look nasty and uninviting.

Admittedly, while everything looks exactly as they should, the choice in color pallets also reveals how incredibly dull SR388 looks when compared to Zebes. While there are differences in colors between zones, most feature some shade of dirt brown, sandy yellow, or stone grey, with the occasional green or blue decorative accent. Yet they work in tandem with all of the more colorful active elements onscreen, so it’s not necessarily a bad thing.

Unless I’m feeling nostalgic for some murky shades of pea-soup green, I can’t imagine going back to playing Metroid II in monochrome; this hack is an essential addon to this game. While it still lives in the shadow of its older and younger siblings, being able to play it in full, realized color is an absolute treat, and I can’t recommend this enough.

Version 1.3 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
A Much-Needed Fresh Coat of PaintEldrethor04 Aug 20211.3Yes
Makes the game look phenominal!Supergamerguy03 Jul 20211.3Yes
a beautiful take on a classicdjwyman11 Feb 20201.3Yes
The Best Yet!Mother Kojiro14 Dec 20191.3Yes
Gorgeous colorizationkkzero01 Dec 20191.3Yes
Adds to the overall experienceMindflower30 Nov 20191.3Yes
Works on real hardwarejoobloo18 Mar 20191.3Yes
Finally a Working Color Patch!redmagejoe18 Mar 20191.3Yes
The Best Version of Metroid II Classic PeriodShade Aurion10 Mar 20191.3Yes