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Super Game Boy Color Hack

Hack of The Legend of Zelda: Link's Awakening DX


The Legend of Zelda: Link’s Awakening DX is one of a handful of games with support for both the Super Game Boy and the Game Boy Color, two parallel enhancements of the original Game Boy. While no official hardware ever had support for both devices, emulators like mGBA and the FPGA Game Boy implementation in MiSTer are able to run in a combined “Super Game Boy Color” mode (SGB+GBC together), allowing games to simultaneously take advantage of both hardwares.

Since this behavior was never expected by developers, games like Link’s Awakening DX disable their Super Game Boy behaviors when running on a Game Boy Color. This patch, compatible with all LADX regions and revisions, re-enables the SGB border in GBC mode, so that emulators with “Super Game Boy Color” support can display it. The patch was tested using the SGBC mode in mGBA.

Note: Some emulators include a feature of loading in SGB mode until the border packets are sent, then rebooting into Game Boy Color mode (which is otherwise the more advanced of the two) while retaining the border. That emulator feature works differently to true Super Game Boy Color support, but for this game it should give essentially the same result as this patch.

ROM / ISO Information:

  • Database: No-Intro: Game Boy/Color (v. 20210227-015730)
  • Legend of Zelda, The - Link's Awakening DX (France) (SGB Enhanced) (GB Compatible)
  • CRC32: F48824FE
  • SHA-1: 9A679E30B03E119A21AE7DAAC65E73E0EF4E0894
  • Legend of Zelda, The - Link's Awakening DX (France) (Rev 1) (SGB Enhanced) (GB Compatible)
  • CRC32: 4E2B75E7
  • SHA-1: B5E4DF1A67432C609FA0F23519315297C6DCDC1D
  • Legend of Zelda, The - Link's Awakening DX (Germany) (SGB Enhanced) (GB Compatible)
  • CRC32: FED5959B
  • SHA-1: 8CD9D786547BFB3DDBE16AD2A84A36CF895AC16E
  • Legend of Zelda, The - Link's Awakening DX (Germany) (Rev 1) (SGB Enhanced) (GB Compatible)
  • CRC32: EFB76777
  • SHA-1: 7F5C39FA297CB17ABF51C6F91FBDEBC9F07E3DE8
  • Legend of Zelda, The - Link's Awakening DX (USA, Europe) (SGB Enhanced) (GB Compatible)
  • CRC32: 97822948
  • SHA-1: D90AC17E9BF17B6C61624AD9F05447BDB5EFC01A
  • Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev 1) (SGB Enhanced) (GB Compatible)
  • CRC32: B38EB9DE
  • SHA-1: 363D184D9B1E9FAA5A2FACD80897B7E118446164
  • Legend of Zelda, The - Link's Awakening DX (USA, Europe) (Rev 2) (SGB Enhanced) (GB Compatible)
  • CRC32: 06887A34
  • SHA-1: 1C091225688D966928CC74336DBEF2E07D12A47C
  • Zelda no Densetsu - Yume o Miru Shima DX (Japan) (SGB Enhanced) (GB Compatible)
  • CRC32: D974ABEA
  • SHA-1: B810925BF9D9F4F6CD97C5E46C94C1A9DD61A113
  • Zelda no Densetsu - Yume o Miru Shima DX (Japan) (Rev 1) (SGB Enhanced) (GB Compatible)
  • CRC32: BD8A1041
  • SHA-1: D3DE302D44BDB240BCF55A5DC70F491F5456D721
  • Zelda no Densetsu - Yume o Miru Shima DX (Japan) (Rev 2) (SGB Enhanced) (GB Compatible)
  • CRC32: E998E595
  • SHA-1: 5FDFFAE3CAEF63A9FB295BCBD38F923190254E01




ContributorType of contributionListed credit
Vague RantHacking

User Review Information

Nice little feature & compatible with LADX Redux!

Reviewed By: ShadowOne333 on 28 Jul 2021

I never thought something like combining SGB borders with actual Game Boy Color games was possible, until this hack mentioned the possibility.

I wanted to test this out right away with the Link’s Awakening DX Redux hack, and I had some initial troubles getting it to run. One thing this hack’s description (at the moment of writing) doesn’t mention, is that the user requires a recent version of mGBA in order to pull this off. I was trying it in 0.9.1, and I couldn’t get it to run.

However, I updated to the latest nightly version of mGBA (by compiling and installing on Linux), and behold, the full glory of LA DX Redux, with full color, with the proper Super Game Boy border for it!

Opening mGBA - Settings - Game Boy, one can change the models that each game can use, depending on its source console. Setting GB Only, SGB compatible and SGB & GBC compatible, all 3 to “Super Game Boy Color (SGB+GBC)” mode makes the desired visuals properly apply to the game once booted up! Oh and also enable “GBC color palette if available” and check the “Super Game Boy borders” box so it works properly.

With those settings, you can enjoy it LA DX with its SGB border without issues!

You can see it for yourself: Link’s Awakening DX Redux running on the latest mGBA nightly

Version 1.0 Recommended - Yes

User Reviews
Nice little feature & compatible with LADX Redux!ShadowOne33328 Jul 20211.0Yes