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Super Luigi Sunshine (Now with Luigi's voice)

Hack of Super Mario Sunshine

Description:

(This mod now works on real hardware without a gecko code, but a couple extra sound effects still won’t play correctly unless played on Dolphin, but it’s otherwise perfectly playable and enjoyable on a Gamecube.)

Download link: https://www.mediafire.com/file/7gegwebsnay6kl2/Super_Luigi_Sunshine_Ver_5.1.zip/file

The Super Luigi Sunshine mod has been a thing for quite some time, but there was no simple way to get this mod until this xdelta was created.

The mod started by just replacing Mario’s model with the Luigi model from Super Mario 64 DS, but a custom model to fit the Sunshine theme was eventually created along with many other features. In addition to converting these assets into a simple xdelta patch, new features have been added as well, including Luigi voice-clips!

(Please remember that editing Super Mario Sunshine sound effects is still a very buggy process and that a few sound effects, Luigi’s voice or not, may not play or play distorted.)

Previously worked on by:

Melonspeedruns, Nibroc.Rock, Kaio, GeoshiTheRed, stomatol, Quasmok,

New features made by:

Wizard, Yoshi2

Full permission was given for Nintendo 64 Wizard or anyone else of with interest to continue this mod when the assets were released by Marionova64 here at the request of Melonspeedruns: https://www.youtube.com/watch?v=YPCaZ_li4iY

New Features (Ver 5.1):

  • The mod now works on console without a gecko cheat.
  • All the FLUDD nozzles now render correctly.
  • The HUD icons for the hover, rocket, and turbo nozzles now have more accurate coloring to their corresponding models.
  • Luigi is now given a fire flower necklace to wear in place of the sun shirt.
  • A bug where graffiti ‘M’s instead of graffiti ‘L’s still showed up on mission 7 of Sirena Beach was fixed.
  • A bug where a random NPC in Delfino Plaza sometimes still called the graffiti ‘L’s graffiti ‘M’s was fixed.

What it doesn’t feature (yet):

  • The pre-rendered cut-scenes still have Mario. (They probably always will due to the extremely difficult rendering it would take to fix, unfortunately.)
  • The FLUDD when not worn on Luigi’s back shows up like its original non-Poltergust 3000 counterpart. (That model acts up if you try to edit it.)
  • The Luigi model doesn’t get dirty when slipping in goop. (Except the ‘L’ on his hat, which seems to have a property that allows it to get dirty.)
  • The level entry portals are still “M”s instead of “L”s. (That model also acts up when you try to edit it.)
  • The goop originally at Delfino Airstrip is still in the shape of a Mario head with an “M” above it instead of a Luigi head with an “L” above it. (There might be a way to fix this, but the question is: Would that make the mod not viable for speedrunning? Because no matter how slight, that would be a gameplay change rather than just an aesthetic change.)
  • Luigi’s hands don’t close while jumping. (This would require assembly coding to the best of my understanding, which is very difficult.)
  • The particles Luigi turns into when entering some level portals or spawning in some levels are still light blue and red instead of dark blue and green. (The model for these particles has yet to be located in the ISO.)

Addressing a couple complaints this mod has gotten:

  • Shadow Luigi is supposed to resemble Gooigi; his bright green color is not the result of a modding limitation.
  • Due to multiple complaints, the shines may be reverted to their yellow color if enough people vote on it.
  • The title screen is modeled after the European version because this mod originally had a European lead developer and won’t be changed until someone can provide a North American version that looks at least just as good.

If anyone is able to improve this hack by adding anything listed as lacking, send Nintendo 64 Wizard the new asset(s) (and explain how you made them) at OnePieceOnlineRPG@gmail.com

If the asset(s) are quality enough to be in this mod, the creator’s name will be added to the credits, both on this page and in-game.

Download link: https://www.mediafire.com/file/7gegwebsnay6kl2/Super_Luigi_Sunshine_Ver_5.1.zip/file

(Unfortunately, the xdelta patch must be downloaded offsite because files exceeding 30MB in size are not permitted onsite.)

Added a custom title on GameTDB and added the Title ID to be “GLSE01″ https://www.gametdb.com/Wii/GLSE01

ROM / ISO Information:

  • Super Mario Sunshine (USA).iso
  • CRC 771AD977
  • MD5 0C6D2EDAE9FDF40DFC410FF1623E4119
  • SHA1 8D094F2C5C112ABA9660F0478B16C7F2CAF63CBF

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
MelonspeedrunsOriginal Hacking

User Review Information

Great hack but could use a few tweaks

Reviewed By: GarfieldCat on 23 Jul 2021

“The FLUDD when not worn on Luigi’s back shows up like its original non-Poltergust 3000 counterpart” is what the description says. Bringing back the original F.L.U.D.D. would rule out this problem, and it would also better fit the theme of Isle Delfino.

The shines are supposed to represent the sun with the color yellow, by giving light to the island. The green shines just don’t seem right in the context of the story of SMS.

Shadow Luigi is supposed to look like a shadow, not bright green like Gooigi. The Gooigi texture choice just doesn’t seem like evil or dark, it just seems like a piece of lime green taffy.

These are all just suggestions, and I understand this is difficult work. Great job on the hack by the way. Again, just suggestions.

Version 5.1 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Great hack but could use a few tweaksGarfieldCat23 Jul 20215.1Yes
Great quality hack with some issueschromosomeman01 Aug 20204.6.8Yes
Good Hack so far, but...Tobim0de29 May 20204.4.5Yes
Awesome hack, slight audio issue in Bianco HillsVHAOB04 May 20204.3.3Yes
Updated Review of Luigi SunshineGaratchten12 Feb 20215.0Yes