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Final Fantasy VII Advent Children

Hack of Final Fantasy VII

Description:

It’s finally done! After 4 years of work, here it is.

This hack changes just about every aspect of this game and makes it a much more enjoyable experience, and resemble the original PS1 version more accurately.

Music, graphics, gameplay…There’s just too much to list here!

For a list of all changes to the game, have a look at the Readme file.

  • For Xbox emulator users, use NestopiaX V1.4 or higher. MednafenX-NES does not support the mapper which this ROM uses and will not run at all.

New in 1.1:

  • Bug fixes to optional bosses and a few items.
  • Item descriptions have been redone.
  • Damage sprite added to battle system.
  • Issue of compatibility with Nestopia has been fixed.

Enjoy! :)

ROM / ISO Information:

  • CRC-32: E5BF8F0C
  • SHA-1: E4439CF42D0EE0500FD7FA97C9D7FBAC5C1A454D
  • SHA-256: 5BEDD5B789B025EBA8F6B5EF3C7CDD6DFD6A52538A43432C2FD13897D3B31C22
  • MD-5: 1B07874D73756F1EC33A957F1640153C
  • Final Fantasy VII (C)
  • [NJ063] Final Fantasy VII

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
LindblumOriginal TranslationFor creating the English patch along with the other improvements you've made.
Lugia2009ProductionProject lead for current patch release & lead for recoding majority of the ROM.
ChpexoGraphicsCreating the title screen logo & the Mug Shots for the main characters, Yuffie, Marlene, Priscil
vivify93GraphicsFor making Tifa, Cloud, and Aerith's battle stance sprites.
Dizzy9HackingFixing bugged code, Fixing the enemy difficulty setting issue with the world map, & new battle a
TsumaiMusicHacked the music engine to allow looping and branching to save space when making custom music. Also
Dr. MarioGraphicsFor creating the enemy sprites for Soldier, Guard Scorpion, Air Buster, Safer Sephiroth, and "B
SirasuGraphicsRedid some map graphics & also the Field sprites for Cloud, Barret, Tifa, Aeris, Cid, RedXIII, C
keithisgoodScript Editing/RevisionFor creating the ending dialogue for this game and the dialogue for Shera while she was explaining w
Darkmew5GraphicsWho made the improvements to RedXIII's original battle stance sprite.

User Review Information

Decent

Reviewed By: Mutter on 11 May 2021

This is a decent adaptation of FF VII. Much of the story and world is in, and it’s very nice to play it on the NES.

The level-up system for weapons and spells is quite nice. I don’t think the PS1 version worked quite like this, but it’s been a long time since I played it.

There is a distinct lack of polish, no checks for making sure you don’t do something unexpected. At times it’s unclear what you’re supposed to do, and it’s usually because you tried something unexpected, went to an unexpected direction, and the game let you. At those points I had to look up a FF7 walkthrough for what the PS1 version had you do there.

There’s a lot of bugs, and many of them are game-breaking. From the smaller end, maybe a third of the items in boxes never show up in your inventory after pickup. Game-breaking end, if you choose to look for treasure in the Bone village, after the first round finds nothing, the guy won’t talk to you anymore. No way to get the lunar harp without reloading a save.

The enemy balancing is absolutely horrible. Maybe 5-6 times in the game it happens that in the current area you have no trouble, but step into the next area, and the enemies one-shot you. You’re already wearing the best equipment, so each time the only solution is to grind.

Total: 6.5/10

Version 1.1 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
DecentMutter11 May 20211.1Yes
Amazing portSeinekar06 Nov 20201.1Yes
Just like the originalsuloku26 Mar 2014N/AYes
[First Impression] : ImpressiveEndymian16 Jan 2014N/AYes