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TMNT II - The Arcade Game Revamped

Hack of Teenage Mutant Ninja Turtles II: The Arcade Game


This hack changes and fixes a bunch of stuff in this game, here’s what it does to it:

Changes the green skin tone of Michelangelo and Raphael to the ones of Leonardo and Donatello this way they have all the green color to make them look more like their appearance in the arcade version.

Changes the color of Splinter’s gi from purple to red in the cutscenes that he’s in to make him look more like his appearance in the arcade version.

Gives Bebop, the Katana Foot Soldier and the Skateboarder their fixed sprites from the Japanese version.

Removes all Pizza Hut signs.

Switches the two pictures in stage 1 around to make it look more like the arcade version.

Fixes the intro text of all the stages.

Fixes the Turtle Racing poster in stage 2.

Fixes the graphic glitch on Mike’s special attack sprite.

Fixes the graphic glitch on Bebop’s defeated sprite and now it appears in its entirety.

Adds the ability to perform the jump kick at any point during a jump from the Japanese version.

Adds the ability where you can change direction while doing a jump kick or a special attack from the Japanese version.

Replaces the cheat codes with the ones from the Japanese version.

Also included two optional patches, one that would not change the colors and one for the Japanese version that would change the colors, switch the pictures around in stage 1, fix the Turtle Racing poster in stage 2 and fix the intro text of all the stages as well.

The 0xEd hex editor and Tile Molester were used to make this hack.

Want to thank rainponcho for helping on fixing up the game.

ROM / ISO Information:

  • Teenage Mutant Ninja Turtles II - The Arcade Game (USA).nes
  • Teenage Mutant Ninja Turtles (Japan).nes
  • MD5: 63D85DB88F52E9A1C3DA2E7813E5B0E1
  • SHA-1: 40FF068D2A7BE1202D843C2A9DC1220F087A094A
  • SHA-256: 637FA9D773CB39FCD4E55FAF46BC53F82AC9D7706F8473ADEB06E2B9E95C2414




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User Review Information

Game-Changing Goodness But Needs More Pizza Hut

Reviewed By: Eldrethor on 22 Mar 2021

As a kid, most graphical issues in NES games flew over my head, and TMNT2 is no exception. I brushed off anything that looked slightly off as just a quirk of the NES, and I never gave it much thought until years later, when hacks like this pointed them out.

Admittedly, the graphical fixes that this hack provides are hard to appreciate because I’m too focused on surviving each stage and its barrage of nasty enemies with as many lives as possible, though I did immediately notice the lack of Pizza Hut ads in the first stage. Most of the details are subtle enough that I have to pause to take a good look at them, and even then, I needed some before-and-after shots to really soak it all in. Still, I’m glad to have the cleaner presentation that this hack offers.

The star of the show here is the new-and-improved attack mechanics for the jump kick and special attack from the Japanese version, which feel unbelievably nice. The added flexibility gives me a greater sense of control in combat, which perhaps makes the game feel easier, but only by a small margin. It’s much more balanced this way but the game is still hard.

This is probably an unpopular opinion but I actually wish that the hack didn’t do away with the Pizza Hut ads. Yeah, it’s 90’s product placement done to an obnoxious level, and that logo is outdated today, but having grown up with this game in my collection, it’s a touch of wistful nostalgia that I’m sad to see gone. I’m hoping that SCD will one day revisit this and add an optional patch to restore the ads.

Overall, this is an excellent hack, and although I would love to have the Pizza Hut ads restored, I don’t see myself going back to the base game. The cleaner graphics and improved attack mechanics are way too good to trade in for corporate product placements.

Version Final Recommended - Yes

User Reviews
Game-Changing Goodness But Needs More Pizza HutEldrethor22 Mar 2021FinalYes
Radical!Animation Guru20 May 2017FinalYes