Released By | Manall Lockhart |
---|---|
Category | Complete |
Platform | NES |
License | N/A |
Patching Information | No Special Requirements |
Genre | Role Playing |
Mods | G,L,T,GP |
Patch Version | 2.2.2 |
Hack Release Date | 24 January 2023 |
Readme | |
Downloads | 3381 |
Last Modified | 24 January 2023 |
Description:
This mod brings you a fresh and harder Final Fantasy with greater depth and tactics. More than just a raw difficulty increase, the mod aims to add interesting new choices in combat and expand class synergy. That said, even with some new items and spells care has been taken to ensure the game still “feels like FF”.
Along with the game you will find comprehensive charts and maps valuable to any new adventurer. Think of them as your guide like the original paper charts which came with the NES cartridge (except they’ll be correct!)
Some key overview features:
- Greater challenge & rewards from battles
- The Archer and Green Mage replace the original Black Belt and Red Mage
- Thief role greatly improved, Fighter role brought down to mere mortal status
- Graphics have received extensive improvements
- Ports have been removed - the SHIP can now dock at any shore
- Dirt Roads added near most towns, which help protect you from those random battles
- New (and familiar) items, spells & monsters
- Redesigned all useless items & spells
- New secrets
- Bonus patches allow for further gameplay customization
Combat Overview
- New reactionary battle system - actors take their turns one at a time
- Weapons can have powerful elemental, creature or status effect bonuses
- Added Regeneration, a new status condition which recovers HP every turn
- Poison is stronger, works on monsters, displays damage, visuals & sound
- More monsters utilize spells, have more diverse & strategic spell scripts
- Extended spell names to 5 letters, spells also display icons showing their element
- Increased and added to the thematic presence of all eight magic elements
…and numerous bug fixes and quality of life improvements.
Notice to returning players:
- Version 2.2.2 adds a new optional patch that disables flashing colors during spellcasting. This should greatly aid players for whom this is too harsh an effect
- Always unequip party members on existing save files before updating to a newer version
- The password was changed in 2.04 to be more intuitive, based on the context it is received in
ROM / ISO Information:
- Database match: Final Fantasy (USA)
- Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
- File SHA-1: 80CE108FBC066C985D4FB541BD68E9A7C8994FEB
- File CRC32: AB12ECE6
- ROM SHA-1: C9CFBF5455085E198DCE039298B083CD6FC88BCE
- ROM CRC32: CEBD2A31
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
Manall Lockhart | Hacking | Creator |
Jiggers | Hacking | Help w/ systems, assembly, insight and development |
Really fun boost in challenge
Reviewed By: Celdia on 04 Oct 2020Just finished this one recently and I had a whole lot of fun with it. Might play through it again to give other classes a try but my first run through made use of the new “Green Mage” that replaces the old Red Mage. By game’s end, they command some of the most powerful status effect magic in the game. Breaking the old trope of status magic in FF games, this mod has a lot of fun turning the old standby of just laying waste to the field with a few tier-2 elemental spells on it’s head and making you have to consider the best way to use your limited resources as you move along. Not that I ever really felt limited after the first few levels were behind me and I got a good handle on how to approach the new mechanics and battle system. You learn that blanket damage is less-often the best approach to a situation.
I admit I’ve been spoiled by other mods that had the Buy-9 or Buy-10 options in the shops and I missed it here…and that is the biggest criticism I have over the whole mod. It’s a wonderful experience that gives the old classic a fresh feel with a lot of familiarity but just enough newness (and hidden extras that feel rewarding to discover and claim) to keep veteran fans of the original engaged from start to finish. I think that unless one of your favorite classes was completely replaced (Monk or Red Mage) you’ll have fun with this. Really nicely done and the amount of time and love that went into polishing up all the little details in this shows. I look forward to playing through again with a new party configuration!
Version 2.02 Recommended - Yes
Headline | Author | Date | Version | Recommend |
---|---|---|---|---|
Almost great, but far too punishing | PokeFaize | 31 Jan 2023 | 2.2.2 | No |
New and Mostly Improved! | SuperBen | 04 Sep 2022 | 2.2.1 | Yes |
Best FF1 Hack I've seen | retrohacknerd | 02 Mar 2022 | 2.04 | Yes |
Really fun boost in challenge | Celdia | 04 Oct 2020 | 2.02 | Yes |
Nice mostly subtle treatment for the classic | Mindflower | 02 Jul 2020 | 2.02 | Yes |