FF6 - Brave New World
Hack of Final Fantasy III
FF6 - Brave New World
Hack of Final Fantasy III
|Released By||BTB, Synchysi|
|Patching Information||No-Header (SNES)|
|Hack Release Date||01 January 2020|
|Last Modified||11 January 2020|
What started out with my initial desire to properly case everyone’s names turned into a rather innocent discussion between a co-worker of mine and I about ways to improve/fix the original game, which in turn (somehow) became this.
FF6 - Brave New World is a fairly complete overhaul of Final Fantasy VI, featuring…
- Character-based esper restrictions & new stat boosts that promote greater diversity and allow for customized development.
- Esper leveling system that disassociates esper bonuses from traditional levels.
- New and reworked formulas which rescue everything that isn’t magic or magic evasion from the dump-stat heap.
- Rebalanced equipment, items, spells, and skills that aim to remove dead weight and give players more (and better) choices.
- A complete overhaul of enemies from their stats to their behavior to better challenge veteran players and newcomers alike.
- Tons of bugfixes, as well as remedies to many of the game’s more annoying aspects (such as rage hunting taking a lifetime).
- And much, much more, detailed in the Readme (particularly section 4).
One thing BNW is not is a difficulty mod. While it is harder than vanilla FF6, we wanted to keep it accessible to newcomers while at the same time giving veterans a new experience. Hopefully, we succeeded.
Curious about what other people are saying about BNW? Like the mod and want to let us know? Hate it and want to tell us how much we suck? Completely indifferent and just bored? Feel free to drop by what’s become the official forum for discussing BNW:
ROM / ISO Information:
- Final Fantasy III (USA) - NOINTRO
- CRC32: A27F1C7A
- MD5: E986575B98300F721CE27C180264D890
- SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7
- SHA-256: 0F51B4FCA41B7FD509E4B8F9D543151F68EFA5E97B08493E4B2A0C06F5D8D5E2
|Contributor||Type of contribution||Listed credit|
User Review Information
Misleading presentation of hackReviewed By: xigix on 02 Oct 2020
I have to make something clear and kind of a tl;dr:The hack is actually pretty good but not without its flaws. And if you are a first-timer, wait more than just a “better challenge”. Hack is brutal first few hours.
Let me explain why I’ve decided I am not recommending it. The hack has its own merits as:
- They really made characters customizable. I am just at the beginning of the game and hell, are there options!
- And bugfixes. For me it is the main point of the hack. I want to experience this game without low-quality sprites and soundtrack (GBA version) but also I like fully functioning games. Hence , this reason alone could make this hack really enjoyable for me.
However , one of their main selling point “better challenge for veteran players and newcomers alike” is something I just can’t really see, as a first time player. When I first met the enemy that attacks “Magnitude” (Crawler) it was a couple of tries before I got what’s the point. And between the save point and enemies there is a quite distance. So I figured it out some enemies have strong abilities if you make them mad and they have weaknesses. Then same thing happened on my way to Vargas. But experience was just a bit annoying yet enjoyable because it was like a game in the game.
Then i got to Vargas and guy is just brutal, for a first-timer at least. There was no way around. I would think for a purist to say:”Yeah when i got to Vargas it was not that hard, especially when you grinded just a bit up to 50 level or so.” But if i could beat Crawler after a couple of tries. Of course I would think of Vargas to be only a bit more hard, right? So their “newcomers alike” part is falling apart. It wasn’t until I grinded some to “pass”(?) Vargas. And after that I got going with the game.
And that is the misleading part. They could just write “we ramped up the difficulty as hell. Beware if you are a scrub.” And I would be fine about it. I admit in their beginner FAQ they say “Considerably harder than vanilla” which is kind of a understatement and they just say “Nope. Level progression follows the exp curve just fine if all the player fights is the randoms they encounter normally.” to if game needs grinding which definitely needs in early game, again, for a newcomer; according to my experience.
And there is another flaw: Translation. I know it is a matter of taste but memes and references are implemented poorly. They don’t add flavour or anything. They are just bland and ugly. There is vanilla text if you want, I get it but I don’t want a poorly translated script, either. So you can interpret that I liked the translation if we don’t take references in account.
So to conclude it: Bugfixes are great and as I said it was the main reason I preferred this hack for first playthrough. Even then, bugfixes barely compensate the dubious parts of translation and inconsistent difficulty. But I WOULD still recommend it if it wasn’t for their misleading descriptions about game’s difficulty.
Version 2.0 Recommended - No
|Misleading presentation of hack||xigix||02 Oct 2020||2.0||No|
|Really loved it until 2.0||Croixraoul1||01 Jul 2020||2.0||No|
|Challenging without being "hardtype", revised without being "different for the sake o||SPennLUE||10 Mar 2020||2.0||Yes|
|A great way to experience FFVI again!||Ok Impala!||27 Jul 2019||1.9.0||Yes|
|Definitely a Difficulty Mod||Phaxuji||12 Jan 2020||2.0||No|
|A fantastic mod, but the difficulty can be offputting||sarysa||23 Apr 2018||1.9.0||Yes|
|A good approach on character diversity||Xardas||08 Mar 2018||1.6.1||Yes|
|Lots of changes including save points||KFCTwister||18 Dec 2017||1.8.6||Yes|
|People who say this isn't a good mod like ultima.||Rotnflesh||16 May 2015||1.6.1||Yes|
|A Definitive FF6 Hack||magictrufflez||01 May 2015||1.6.1||Yes|
|This isn't a difficulty mod? Really?||oubliette||25 Mar 2015||1.6.0||No|