Newest Hacks

Newest Translations

Tetris Battle Gaiden Suikoden F-1 Race Kung Fu

Newest Utilities

SNES Opcode Searcher SF2 Graphics Editor Image to SNES converter Mario Party Tools

Newest Documents

Documents

Newest Reviews

[GBA] Zelda: Link to the Past - Between Worlds voices Automap Plus Final Fantasy II: A Threat from Within, Part 1 Captain Tsubasa V: Hasha no Shougou Campione

Featured Hack Images

Rockman 5/7 Purgatory Double EXP and Meseta Pokemon - Emerald (all pokemons) Sirius Mario Bros. 1

Featured Translation Images

Sylvan Tale Duck Hunt Snatcher Ougon Musou Kyoku

Recent Updates

Super Mario Bros. Resprited

Hack of Super Mario Bros.

Description:

This is a hack made for the 35th anniversary of Super Mario Bros. It resprites the whole game, but still keeps the charm of the original. There are plans to add more onto this in the future, so stay updated!

Current features (1.0) :

  • Title Screen BGM
  • Resprite of the whole game
  • Changes to some levels, purely visual

Future plans are different sprites and physics for Luigi, general improvements to the game, etc.

Update! v1.0b -

  • Reduced dithering on bricks and ground
  • Changed layout of 4-2 to make it look more like a sewer
  • Removed some color changes
  • Redid some enemies
  • Resprited some stuff to akin the artwork (still wip, currently includes Mushroom, Fire Flower, Star, and Goomba)

ROM / ISO Information:

  • Database match: Super Mario Bros. (World)
  • Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
  • File SHA-1: EA343F4E445A9050D4B4FBAC2C77D0693B1D0922
  • File CRC32: 3337EC46
  • ROM SHA-1: FACEE9C577A5262DBE33AC4930BB0B58C8C037F7
  • ROM CRC32: D445F698

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Evan F.GraphicsHelped a ton with the enemy sprites.
bigpotatoGraphicsSprites were used as base for cloud.
Eden GTMusicHelped with implementing Title Screen BGM.
StudsXMusicHelped with music, and Title Screen BGM.

User Review Information

The game feels more alive (0o0)

Reviewed By: The_Lunatic_IPS on 18 Sep 2020

Wow, for a moment i thought i was playing an 8-bit version of New Super Mario Bros, seriously, everything here is very spectacular. Mario apart from his appearance, they also gave him more expressions on his face than the original contains, the enemies also received their treatment they deserve (although not all), the visual changes at all levels are very nice. A completely successful renovation in my opinion.

Now that they have described that they will make updates, i take this opportunity to give you some suggestions:

  • Mario is perfectly resprited, the only thing i would point out here is a very small detail, and it is that although he frowns his eyebrows while jumping, he could also do it when he throws fireballs as he does in most of his conceptual arts.
  • The Goombas look good in terms of their faces, but I think their silhouette needs a little more work, it is very simple to the point that they look like those of Super Mario 64, which does not work here in my opinion.
  • Cheep Cheeps didn’t need yellow rimmed their eyes to make them stand out, they are completely googly eyed and by doing that it gives the impression that they are wearing aquatic glasses like Pleasy’s, players are not to be confused with that.
  • I don’t think there is a need to mention it here, but, Bowser is the most important enemy in the game, he also needs an improvement in his image, even if it is a little.
  • As for peach, it only remains to fix her hair shape so that she does not give that impression that Bowsette is actually.

That’s all, I hope these suggestions will help you for your next update, for my part, I am going to start preparing the materials to reproduce it physically when it is finished. :)

Version 1.0 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Some Good, Some BadPowerPanda05 Oct 20201.0bYes
The game feels more alive (0o0)The_Lunatic_IPS18 Sep 20201.0Yes