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Final Fantasy IV: The Darkness Within

Hack of Final Fantasy II


This romhack is a redesign of the original Final Fantasy IV game, focusing mostly on a revamped story and rebalanced gameplay. A lot of development time went into ensuring that the game was challenging and engaging to all playstyles.

Hack features

  • Character and Enemy stat, AI, and drop adjustments.
  • Spell lists and learned spell levels have been adjusted for most characters.
  • Several spells have had their power/accuracy/elements/cast time adjusted in an effort to make all spells serve a purpose. Some spells removed. Some spells added.
  • Summons revamped or altered.
  • Several new abilities have been changed/added/re-introduced to the game.
  • Equipment overhauled including new accessories which behave like relics from later games. Crow!’s TLD Equipment Screen mod makes the equipment menu far more informational. A Weapon/Armor Chart is also included for viewing items outside of the game.
  • Several characters are capable of equipping different weapon types. These weapon types offer differing styles of gameplay intended to allow the player to hybridize certain characters. Different weapons grant different stat bonuses.
  • Fat Chocobos no longer require an item to summon. They can be found in most small chocobo forests as well as a few other places.
  • Many dialogue and naming changes to coincide with later releases and easier reading.
  • Nearly every dialogue box in the game was edited or completely altered. Proper English is now used in most cases, and the characters should display more personality with their new dialogue.
  • Events occur in a different order from the original game almost right from the start!
  • A number of sidequests have been added at roughly the 2/3 point of the game which provide a break from the action as well as VERY lucrative rewards.
  • Y-button dashing, increased menu speed, and ATB bars visible in battle courtesy of Myself086!

ROM / ISO Information:

  • No-Intro Name: Final Fantasy II (USA) (Rev 1)
  • (No-Intro version 20130701-030720)
  • File MD5: 27D02A4F03E172E029C9B82AC3DB79F7
  • File SHA-1: 41A74EB369A7A91815529EF99AB1B20E2BDF3E26
  • File CRC32: 23084FCD




ContributorType of contributionListed credit
RynzerHackingMod author
dee_ehnHackingHacking assistance
chillyfeezHackingHacking assistance & Critical Hit Fix patch
Grimoire LDHackingCritical Hit Fix patch
b0ardfaceHackingHacking assistance
Myself086HackingHacking assitance & Dash/Menu speed/ATB patch
Crow!HackingTLS Equipment Screen mod
Dragoon ZEROHackingLong Range Fix patch

User Review Information

Cool new story. I didn't even know something like this was possible.

Reviewed By: firedropdl on 18 Sep 2020

I love what was done with the story. It’s about 90% brand new, and the difference starts right in the opening moments. After years of replaying this game in various forms, it was really cool to have that sense of not knowing at all what was coming next.

I wouldn’t exactly call it “hard”, because it’s probably impossible to make an old school FF game hard without making it a miserable experience, but you are going to be mostly disappointed with the chests and shops until very late in the game, and if there are any rare enemy drops with good loot, I never once got one by the end of the game. The enemies hit hard, and many of them really love to spam their OP counter attacks. It’s nothing you can’t grind your way out of though. Like any other FFII/FFIV official version or hack I’ve played, I ended up at level 99 with all the best gear and it’s just as much as a cakewalk as any other version in the end.

No story spoilers, but I figured that I would mention that the Pink Puffs are located exactly where they were in the vanilla version. Although the encounter rate seems to be similar or exactly the same as vanilla, I’m going to have to guess that the drop rate was significantly stacked in your favor. I spam save states in RPG games like this once I figure out how the drops work and it didn’t take me very long to get 5 sets of adamant armor. In fact, I never had to reload a state after a battle more than once to get the Pink Tail. Without any further testing or knowing for certain, I’m going to guess that the drop rate is 50% once you manage to get the encounter. This is good news, since I never found a single Bell/Siren/Alarm item to summon them and had to just keep running around until I lucked into the battles.

I’m comparing this Tail drop to the Ultima version which I just played recently. On that version you can buy the Siren item right outside the room to fight them over and over again and it would sometimes take over 100 battles for me to get a Tail drop, and save state spamming has a very limited use in that version since some of your characters are berzerked once they start dancing. That doesn’t appear to be the case in this hack.

Because of the tail drop rate and the seeming complete absense of rare and useful enemy drops, I actually completed this hack much quicker than I usually finish a game of FFII.

Thanks to the creator of this awesome hack for sharing.

Version 1.08 Recommended - Yes

User Reviews
Cool new story. I didn't even know something like this was possible.firedropdl18 Sep 20201.08Yes
A very interesting take on FFIV!cpzivich19 Jun 20201.08Yes
Fantastic Hack!betspen29 Apr 20201.08Yes
Absolve the darkness withinOld_gamer21 Nov 20191.08Yes
A totally new take on FFIV, fun!tampa03cobra17 Jan 20181.07dYes
Come for the story, stay for the bosses!Toad00426 Sep 20171.07aYes
Not bad, but has room for improvementfaltain26 Jul 20161.04No
Shows why the original Final Fantasy IV should been family-friendly.thepatrickinator10 Jul 20161.04Yes