Super Ghouls N Ghosts - Super Arthur
Hack of Super Ghouls 'n Ghosts
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Released By | Lufia |
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Category | Improvement |
Platform | SNES |
License | N/A |
Patching Information | No-Header (SNES) |
Genre | Action > Platformer |
Mods | GP |
Patch Version | 1.3 |
Hack Release Date | 24 December 2018 |
Readme | Readme File |
Downloads | 9713 |
Last Modified | 02 August 2022 |
Description:
This is a hack that changes various gameplay mechanics for Arthur including:
- Power decrementation on hit (return to previous armor)
- Weapon collecting and switching between them with the L/R buttons
- Shields that will not break by blocking with them
- A slightly slower timer
These changes will make the game much easier, so it is recommended to change the difficulty to the professional setting.
Patch with a no-header rom. Feedback is appreciated.
Original Release Date: 06-13-2016
ROM / ISO Information:
- Name: SUPER GHOULS'N GHOSTS
- Speed: 20/SlowROM
- ROM Map: LoROM
- Type: 00
- Kart contents: ROM
- Header ROM Size: 8Mbits
- Calculated ROM Size: 8 Mbits
- SRAM size: 0KB (0Kbit)
- Actual Checksum: 648D
- Header Checksum: 648D
- Header Checksum Compliment: 9B72
- Output: NTSC 60Hz
- CRC32: 6AABA901
- Licensee: Capcom
- ROM Version: 1.0
- Region: USA/Canada
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
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Lufia | Hacking |
I like it with one exception.
Reviewed By: MrEsturk on 07 Aug 2020The exception being I wish there was an alternate patch that didn’t include the damage reduction. That almost tones the game down a little too much IMO.
Other than that a wonderful way to make this game a little less masochistic. Also the weapon swapping makes several of the more situational weapons at least slightly less useless, being you can switch to them in places they are useful then promptly switch back when done. Though the axe and scythe are still completely useless IMO. The lance serves their function of a harder hitting weapon better.
Version 1.3 Recommended - Yes
Headline | Author | Date | Version | Recommend |
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Warning: Superb Hack will not fix sloppy gameplay (especially those new to SGnG) | tsubasaplayer16 | 30 Dec 2022 | 1.3 | Yes |
Legendary difficulty toned down for mortal play | Red Soul | 05 Apr 2022 | 1.3 | Yes |
Superb. Maybe limit weapons to two slots? | Virtua_Villain | 14 May 2021 | 1.3 | Yes |
Super Arthur is indeed super! | The Beaky Buccaneer | 01 Apr 2021 | 1.3 | Yes |
Just what I needed | Fun Key Turner | 29 Oct 2020 | 1.3 | Yes |
I like it with one exception. | MrEsturk | 07 Aug 2020 | 1.3 | Yes |
Fantastic, As The Original Should Have Been | aleckermit | 09 Feb 2020 | 1.3 | Yes |
Even more perfect! | RubyEyeShabranigdu | 04 Mar 2019 | 1.3 | Yes |
Yes, but....Now Perfect!! | fw4210 | 07 Dec 2017 | 1.1 | Yes |
Awesome! | PresidentLeever | 13 Jun 2016 | 1.0 | Yes |
Much less punishing | MathUser2929 | 13 Jun 2016 | 1.0 | Yes |
The way I've always wanted to play this game. | tcaudilllg | 13 Jun 2016 | 1.0 | Yes |