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DK64 - Tag Anywhere

Hack of Donkey Kong 64


This patch lets you use D-Pad Left/Right to instantly tag to the previous/next Kong in the rotation.

The mystery menu options are unlocked without capturing banana fairies for your convenience.

Made with love by Isotarge, with help from the DK64 crew.

This patch will work on real N64 hardware via flash/dev carts. Wii U VC inject has been tested and is working.

For more information including source code, see

ROM / ISO Information:

  • Database match: Donkey Kong 64 (USA)
  • Database: No-Intro: Nintendo 64 (v. 20180814-043336)
  • File/ROM SHA-1: CF806FF2603640A748FCA5026DED28802F1F4A50
  • File/ROM CRC32: D44B4FC6




ContributorType of contributionListed credit
IsotargeHackingPrimary hacking & ASM work
Tom BallaamHackingTag anywhere implementation
Kaze EmanuarHackingTag anywhere implementation
runehero123Original HackingROM Map

User Review Information

One way to fix a problem but not the best way

Reviewed By: pocket on 03 Aug 2020

So, DK64 is a game I struggle to finish time and time again, I always either abandon my play through or I come back to it months after hiatus. The constant need to switch Kongs to collect each different colored coin, banana, balloon, etc. it really becomes exceedingly tedious. This hack aims to address the issue by giving the player the ability to swap Kongs on the fly with the unused N64 D Pad.

So does it work? Yeah. Even on real hardware with an N64 everdrive. In fact, as soon as you gain control of Donkey Kong you can swap to the other five characters… and this is where my issues pop up… I wish I could recommend this with a “Yes but-” The patch throws off the missions where you have to rescue the other Kongs. Their cages are just open. It trivializes the swap barrels, and it doesn’t exactly make it so you can obtain everything in each level on your first visit since you still have abilities to learn from Funky and Cranky in later levels.

This hack does cut down on the tedium but I’m not sure it goes about it in the right way. In my opinion, enabling each Kong to pick up any collectible, no matter the color ( barring Golden Bananas ) would be the best approach, at least I would imagine that being the best way to do it… But, for now, this is the best way we have to expedite playthroughs of DK64, but for me personally, I’ll be sticking to the vanilla game for now.

Version 4.0 Recommended - Yes

User Reviews
A Noticeable UpgradePr1me19 Mar 20225.0Yes
The Game is Actually Good NowNintendo 64 Wizard06 Jun 20214.0Yes
One way to fix a problem but not the best waypocket03 Aug 20204.0Yes
Makes DK64 a hundred times better!ShadowOne33320 Mar 20225.0Yes
Definitive way to replay DK64 without backtrackingMattKimura19 Mar 20224.0Yes