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Card Mode

Hack of Castlevania: Circle of the Moon

Description:

Circle of the Moon was a great Castlevania game, but the card system left something to be desired. Cards being dropped solely from enemies was less than desirable, since it meant that the main gimmick of the game was locked behind a game of dice. This mod makes the cards more accessible by placing them in specific locations around the world. Enemies who did drop cards now instead drop meat, as a nod to the classic style Castlevanias. Cards are generally placed in an ascending order of power; you won’t get big bone powers by searching the early areas.

Updated on 14/01/2020

Changelog:

  • Moved pointers to be compatible with COTM translation mods.
  • Gave Devil in the Observatory Shinning Armor as a rare drop, made Mirror Mail a common drop.

ROM / ISO Information:

  • Database match: Castlevania - Circle of the Moon (USA)
  • Database: No-Intro: Game Boy Advance (v. 20180816-092117)
  • File/ROM SHA-1: D661B01EB94186435723AC03344792C11C20C522
  • File/ROM CRC32: 1CC059A4

Links:

Screenshots:


RHDN Hack Image

Credits:

Credits
ContributorType of contributionListed credit
Dev AnjHacking

User Review Information

Very geat hack, but...

Reviewed By: YX-0 on 11 Jun 2020

This hack, is undeniably awesome. It effectively makes the game a more enjoyable experience.

Gone’s the tiring grinding for cards and the off feeling that separates the game from other Metroidvanias. Very close to being the perfect way to play the game.

But, there’s a glaring issue that GREATLY bothers me, and I’m sure that many of you who have played it knows what I’m talking about… Where’s the Uranus card!?

For some sadistic reason, he decided to replace the Shining Armor all the way at the end of the Battle Arena with the Uranus card, but clearing that place was supposed to be optional, it was made to be an optional difficult challenge… And it’s really, really hard for average players to get to the end of it.

Originally, you would have to go to the arena to grind the Devil Armor and White Armor to get the Unicorn and Black Dog card, but you didn’t have to finish it all the way to the end, like it became necessary to do in this hack.

It would have been nice to keep the Shining Armor at the end of the arena instead of the card, that way, people would find the place just like an optional ultimate challenge of the game, because logically, you will need to be at a much higher level to finish all 17 rooms than you do even to beat the game.

Which means that beating the game having all the cards now becomes incredibly difficult to do so, it really makes the grinding for the cards in the vanilla version seem so much tolerable.

And it’s a shame really, making the coolest card in the game so hard to get just kinda pisses me off.

That’s my only problem with this great hack.

Version 2.0 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommend
Improved card system unfortunately undone by a change to an unrelated mechanicMACGYVER769307 Dec 20222.0No
Great for replayability, even with the combo "experimentation" gimmick.Foxegory525 Mar 20222.0Yes
Uranus card is essentially locked behind a mess of a challengeifightdragons19 Oct 20212.0No
Much less tedious than grinding for cards, except for one card in particular.......Supergamerguy14 Oct 20212.0Yes
Massive ImprovementJustSearchingForGoodHacks04 Sep 20212.0Yes
A Must Have Mod for CotMAllen080019 Jul 20212.0Yes
Great way to fix one of CotM's most jarring flawsTsukiyomaru008 Apr 20212.0Yes
Good hack but one big flawNecronos10 Mar 20212.0No
Very geat hack, but...YX-011 Jun 20202.0Yes
A massive improvement to a great gamezergius03 Jun 20201.0Yes
Great rework.StarWyvern16 Dec 20191.0Yes
The Superior ExperienceHeisst05 Nov 20191.0Yes
It Makes It BetterMorinis27 Oct 20191.0Yes