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Recent Updates

  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
  • Hacks
    Change title to make it easier to find. Correct a couple of misspellings in the description.
  • Hacks
    Changed the timer from 400 to 500, since most of the levels are quite long.
  • Hacks
    Current instructions regarding the rom to hack are incorrect and the resulting patched rom is broken

Super Mario Bros. A Plumber to The Past

Hack of Super Mario Bros.

Description:

This hack has harder and more creative levels mainly, some sprite changes and a little bit of text changing. Every level is changed from the original.

ROM / ISO Information:

  • No-Intro Name: Super Mario Bros. (World)
  • (No-Intro version 20130731-235630)
  • File SHA-1: EA343F4E445A9050D4B4FBAC2C77D0693B1D0922
  • ROM SHA-1: FACEE9C577A5262DBE33AC4930BB0B58C8C037F7
  • Patched File SHA-1: 2AF37CD4BBFC3358DF82D5FF87801444A9DC4D51
  • Patched ROM SHA-1: B7A9CDD58297DA060CBBDD614329AF597B4B1C11

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
eliteraven82Hacking

User Review Information

A good hack, but could use polish in the level design.

Reviewed By: iridium_ionizer on 31 May 2020

The level design seems interesting and challenging (but still fair). This is not kaizo level of difficulty but it is still tough - I only got as far as I did by using save states. Being able to do a running duck jump will be necessary at several points.

It could use a bit more polish on some of the level design. The hitting the axe and also respawning at the halfway point seem to be impossible in level 2-4. But the first warp zone seems to work, so I guess you could skip past that.

Version 2.1 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
A good hack, but could use polish in the level design.iridium_ionizer31 May 20202.1Yes