Hack of Tactics Ogre: The Knight of Lodis
|Patching Information||No Special Requirements|
|Genre||Strategy > Turn Based|
|Hack Release Date||23 March 2020|
|Last Modified||25 April 2020|
Rebalance patch for Tactics Ogre: The Knight Of Lodis.
In the vanilla game, the classes were unbalanced. Many were useless and others way too strong. This patch was made to improve class balance and enhance the game’s feel in many ways.
- Rebalanced most classes.
- Improved Dragons.
- Improved special abilities.
- Buffed weak special characters.
- Better katanas and fans.
Thanks to “lucthelad”, “PotatoOmnigod”, “pamboys” and “MysticLord” for initial interest and support.
ROM / ISO Information:
- Database match: Tactics Ogre - The Knight of Lodis (USA)
- Database: No-Intro: Game Boy Advance (v. 20180816-092117)
- File/ROM SHA-1: 85A46320A31F16F5C6DDA27FC094EDD078DBE43D
- File/ROM CRC32: 6649D2CE
|Contributor||Type of contribution||Listed credit|
User Review Information
A suggestionReviewed By: Belgar on 18 May 2020
Hey, i started playing.
I love TO and KoL has went with some.. weird decisions to say the least. Your mod corrects much of the problems i have with the original, specially on with the weaker classes. If i may, i’d suggest buffing the warrior (and the other classes) on notes not different from TO: LUCT - make the warrior worth using, not only a stepping stone. Actually, make that for everyone, it’ll be difficult, but the result might just be worth it :)
PS: You said you dont know what to do with ghosts. Can i suggest you turn them into a witch-like class like OB64? Give’em access to all Bane spells (and only Bane) but keep their int on the low side, compensating with high AGI. This will make it so the ghost can be a decent debuffer/buffer or an attacker on the fly.
Version 1.0 Recommended - Yes
|A suggestion||Belgar||18 May 2020||1.0||Yes|