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Final Fantasy IV - Ultima

Hack of Final Fantasy II

Description:

Final Fantasy IV - Ultima is a ‘deluxe’ version of Final Fantasy II for the SNES. This hack adds a bunch of additions to the base game while keeping the majority of the main story intact and the feel of FF2US the same.

List of features, additions and changes:

  • Party Swapping among 10 different members at Endgame!!
  • Dark Knight Cecil now available at endgame!!
  • A VERY Challenging BOSS RUSH Mode unlocked at endgame!!
  • 45 New Weapons! Including Magically Imbued Weapons!
  • 50 New Spells! Also revamped existing spells!
  • 32 New Bosses! Brand New Boss at Endgame with Randomized AI!
  • New Status ‘Aura’ for buffs during battle!!
  • Damage Limit increased to 14999! Can turn Encounters On/Off!
  • New Areas! New Side Quests! New and Upgradable Commands!!
  • New Enemy Graphics! New Events! New Endgame Scenarios!
  • New Equipment Screen with DETAILED buffs and stats!!
  • New attack/swing/spell animations!
  • New weapon graphics!! New sound effects! New items!!
  • New maps, new areas and new edits to overworld maps!
  • New events! New enemies!! Sprint with the Y button!!
  • New commands for characters. New Armors and Gears!
  • Revamped shops/equipment and balanced their progression.
  • Dark Knight Cecil now dual-wields and is 2-handed!!
  • Edge is now buffed offensively! Stealing is also buffed!
  • Rydia has also been buffed. It’s a surprise!
  • Cecil has been buffed as a tank.
  • Rosa can use more White Mage combative gears.
  • Kain has new offensive buffing spells.
  • Yang, Edward, Palom, Porom and others have also been buffed!
  • Rare items and summons now drop much easier! This hack’s main game is designed as a ‘play-through’ without grinding.
  • Many enemies now have meaningful rare drops, and all end-game enemies now have rare ultimate drops!
  • Lots of secrets that can lead to early acquirement of better equipment!
  • Few minor tweaks to the base game such as save points, etc.
  • MOST items/equipment are now non-missable. Meaning they will be acquirable in some ways at end-game.

More guides and info at:

http://www.8bitfan.info/ Discord: https://discord.gg/4MqjwJt

ROM / ISO Information:

  • Final Fantasy II (U) [!] (v1.1).smc
  • English
  • Version 1.1
  • Unheadered (1,049,088 bytes)
  • CRC-32: 23084FCD
  • MD-5: 27D02A4F03E172E029C9B82AC3DB79F7
  • SHA-1: 41A74EB369A7A91815529EF99AB1B20E20E2BDF3E26

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
8-bit fanHacking
chillyfeezHackingTechnical Producer - Custom Graphics/ASM work
vivify93HackingProject II used as base
Grimoire LDHackingCritical Hit bug fix, Adamant Armor bug fix
Myself086HackingImproved Sprint function
b0ardfaceHackingAttack Power Overflow bug fix
PinkpuffHackingFF4kster
AexodenHackingVarious ASM work
Crow!HackingAdvanced Equipment Screen mod

User Review Information

Lotta Love Went Into This

Reviewed By: Phaxuji on 11 Mar 2020

2020, 03-11 EDIT:

I was thinking about writing to the author personally to thank them, but I think it would make more sense to simply update my review and publicly state my surprise and admiration for where this hack has headed.

In my previous review, I stated that it’d be nice if there were a guide; on Discord I asked for a wiki. Lo and behold, now there is. I said it would be nice if it were possible to not lose access to certain monsters for farming purposes and, guess what? There is now such an area to accommodate that. I said that having descriptions for more items would be very useful (rather than having to guess at what they do) and subsequently, descriptions were added.

None of this is to imply that my suggestions were necessary or that the author should do whatever others say (in fact, all of my suggestions may have been coincidentally considered already); rather, I’m noting that this author clearly considers and weighs input from their fans. And all of my interactions to date have been nothing but positive (even when I’ve asked stupid questions on Discord).

When you play this hack, don’t be afraid to speak your mind about it. This author will listen to your questions, concerns and comments. I’ve become fairly enthused now whenever I notice an update to this hack, partly because it means it’s still an ongoing project, but also because it seems to be evolving in a very exciting direction.

I have already played through this hack twice now and that is not something I expected. I anticipate that as much as I may believe I have moved onto other things, some future update will entice me enough to play it all over again.


ORIGINAL REVIEW:

This is an excellent hack and it’s very easy to tell that a lot of effort went into it. In fact, I can personally attest to this effort because the author is incredibly accessible and always willing to listen to others’ input. It’s very refreshing to see someone who’s not only dedicated but patient (head to the discord channel and see for yourself).

The new status screens are awesome. Once you get a hang of it, you get a very clear picture of exactly what your characters’ attacks and defenses are.

The script is a hell of a lot better than the original (I’m assuming this hack makes use of one or more of the various re-translations).

The extras towards the end are tons of fun and provide for many more hours of enjoyment.

Overall, I definitely recommend this hack. I only have five (minor) issues:

1) Once monsters are gone due to leaving certain areas, they’re gone. For a game that emphasizes drop rates, that’s a problem that especially hurts during the endgame when you’re trying to collect as much as you can for your characters. I’m crossing my fingers that this is something that the author of this hack is considering augmenting in a future release. My suggestion would be to take the monsters that are no longer encountered and put them on the moon. This is for several reasons…

…..a) The moon is near the end of the game so it wouldn’t cause balance issues; and

…..b) The moon has incredibly annoying and useless low xp/money enemies that are just in the way. Recycling old monsters would encourage players to enjoy their experience on the moon more; and

…..c) The moon has pretty much no enemies anyway (inside or outside the caves) and the enemies that are there are mind-numbing. Having played through FFIV multiple times and under various hacks, I am well acquainted with the misery of walking around on the moon.

2) The game is fairly smooth sailing until the moon when it feels like hitting a brick wall. The difficulty ramps up hard. I wish the transition had been smoother. I would probably suggest increasing the difficulty gradually up to the moon and adding in more awesome gear along the way so the transition doesn’t feel so sudden.

3) It desperately needs a guide of some kind. Without knowing what will drop from who it’s impossible to know when you should or shouldn’t farm (especially since there are monsters that can’t be encountered later). Or being completely stumped on how to beat a boss. Or what certain items even do (there are a LOT of new items). A simple readme included in the download would be very helpful.

4) Much of the new items lack descriptions meaning they just have to be tried out. There’s also no way to compare what’s being bought without actually buying it first and trying it on. Both of those problems are nitpicky since they likely require some pretty substantial hacking. But if the author could ever pull it off, it would be nice to have more descriptions nonetheless.

5) More variation in the weapons and armor. I like being forced to choose between awesome item A and awesome item B. I want tough choices. This hack would be out of this world if the bosses could be beaten multiple ways through ingenious use of different sets of equipment. Linear play via powerful dropped/found gear is great but being torn between two or more (one not being definitively better than another) would be super awesome.

All of the above problems are merely gripes - they do not take away from the overall delight I had in playing through this hack.

On a sidenote, I have a memory of the author suggesting in one of the earlier versions of this hack that they thought it was their final iteration. And then boom, more updated versions started coming out. It is my hope that the author doesn’t give up on this hack. Whatever they are doing is working wonderfully and I very much look forward to whatever they come up with in the future.

Version 8.30 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Shaping up to be one of the best hacks of all time!firedropdl11 Sep 202011.5Yes
Best romhack I've ever playedIMainLucas24 Aug 202011.21Yes
One of the best expansion mod I playedElia11 Aug 202011.21Yes
A fantastic mod that is ultimate version of FFIVedgeworth07 Aug 202011.2Yes
Best FF4 hack out there, by far.NWCHAOS20 Jul 202010.2Yes
The best version of FFIV to playatlanta4023 May 20209.0Yes
Overpowered post game bosses that require grinding.zeteginara18 May 20209.0No
Not enough new content to keep me goingLigeia15 Apr 20208.52No
Good game, but still need some upgradesVolganos05 Apr 20208.35Yes
Ultima Edition is right!Cronobolt22 Feb 20208.0Yes
Not just the best FFIV hack ever, but possibly the best *ROM HACK* ever.scarlet15 Feb 20207.01Yes
Unlocks the "Ultima" potential of Final Fantasy IVAce_Aileron14 Feb 20207.01Yes
Lotta Love Went Into ThisPhaxuji11 Mar 20208.30Yes
Nothing Spoony About ThisKarsh Highwind11 Feb 20207.01Yes
An authentic but vastly improved experience.mathguy8608 Feb 20207.01Yes
Dream come true for FF4 fansNinjatemper15 Nov 20195.41Yes
A Really Good FF4 Expansion Modyeul120306 Nov 20195.21fYes
The best version of Final Fantasy 4 !!nookisabelle24 Aug 20194.31fYes
BeautifulIndyblackmage9730 Jul 20194.10fYes
Great HackQueen Zeal22 Jul 20194.0Yes
This is true present for us !tonshinden23 Jun 20193.21cYes
Awesome hack, play this even if you beaten the original many times.liraman24 Apr 20192.10dYes
The definitive version of Final Fantasy 4!Echoherb26 Aug 20194.32fYes
Final Fantasy Fans, New or Old, Definitely Give it a GoWebbhead0826 Sep 20181.0cYes