Released By | Dev Anj |
---|---|
Category | Improvement |
Platform | GBA |
License | N/A |
Patching Information | No Special Requirements |
Genre | Role Playing > Action RPG |
Mods | GP |
Patch Version | 2.0 |
Hack Release Date | 14 January 2020 |
Readme | |
Downloads | 13130 |
Last Modified | 14 January 2020 |
Description:
Circle of the Moon was a great Castlevania game, but the card system left something to be desired. Cards being dropped solely from enemies was less than desirable, since it meant that the main gimmick of the game was locked behind a game of dice. This mod makes the cards more accessible by placing them in specific locations around the world. Enemies who did drop cards now instead drop meat, as a nod to the classic style Castlevanias. Cards are generally placed in an ascending order of power; you won’t get big bone powers by searching the early areas.
Updated on 14/01/2020
Changelog:
- Moved pointers to be compatible with COTM translation mods.
- Gave Devil in the Observatory Shinning Armor as a rare drop, made Mirror Mail a common drop.
ROM / ISO Information:
- Database match: Castlevania - Circle of the Moon (USA)
- Database: No-Intro: Game Boy Advance (v. 20180816-092117)
- File/ROM SHA-1: D661B01EB94186435723AC03344792C11C20C522
- File/ROM CRC32: 1CC059A4
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
Dev Anj | Hacking |
A massive improvement to a great game
Reviewed By: zergius on 03 Jun 2020I’m really grateful to the creator of this patch, I loved this game but hated the grinding necessary to get all the cards. Having to instead explore for them is much better game design overall, and anyone who disliked the game should give it a second chance with this patch. The way the cards were hidden feels very natural as well, working well with the pacing. My only concern is where the Uranus card is, since I’ve completed the game and this was the only one I couldn’t find, even checking online to find where all the secret rooms are. Unless it’s far in the arena, the only place I haven’t completely explored, it seems to be too well hidden to find in this patch, and unfortunately I can’t check online for help where it’s hidden.
Also, I’d love to see a card randomizer made with this patch. It would be so great for replayability to have the cards that appear at every location be different each time people play it.
Version 1.0 Recommended - Yes
Headline | Author | Date | Version | Recommend |
---|---|---|---|---|
Improved card system unfortunately undone by a change to an unrelated mechanic | MACGYVER7693 | 07 Dec 2022 | 2.0 | No |
Great for replayability, even with the combo "experimentation" gimmick. | Foxegory5 | 25 Mar 2022 | 2.0 | Yes |
Uranus card is essentially locked behind a mess of a challenge | ifightdragons | 19 Oct 2021 | 2.0 | No |
Much less tedious than grinding for cards, except for one card in particular....... | Supergamerguy | 14 Oct 2021 | 2.0 | Yes |
Massive Improvement | JustSearchingForGoodHacks | 04 Sep 2021 | 2.0 | Yes |
A Must Have Mod for CotM | Allen0800 | 19 Jul 2021 | 2.0 | Yes |
Great way to fix one of CotM's most jarring flaws | Tsukiyomaru0 | 08 Apr 2021 | 2.0 | Yes |
Good hack but one big flaw | Necronos | 10 Mar 2021 | 2.0 | No |
Very geat hack, but... | YX-0 | 11 Jun 2020 | 2.0 | Yes |
A massive improvement to a great game | zergius | 03 Jun 2020 | 1.0 | Yes |
Great rework. | StarWyvern | 16 Dec 2019 | 1.0 | Yes |
The Superior Experience | Heisst | 05 Nov 2019 | 1.0 | Yes |
It Makes It Better | Morinis | 27 Oct 2019 | 1.0 | Yes |