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Contra: Hard Corps - IT.GAMER Ultra Hack v2.0

Hack of Contra: Hard Corps

Description:

And here is the highly anticipated HACK for a mind blowing game from KONAMI games on the SEGA GENESIS. Work on the game was very much, but all in order.

v1

  • When you start the game a little information (thanks Segaman)
  • After the information leaves the 7 heroes of the game (thanks to Ti_)
  • In the menu the default is 10 lives, but it is also possible to choose a maximum of 30 (CONTRA NES Hello and thank you Nemesis_c)
  • From the first gamepad on the main screen work codes: level selection, 70 lives and debugging level (thanks Nemesis_c)
  • The choice of game is given 8 heroes (CONTRA: HARD CORPS + ROBOTRON, thanks Ti_)
  • You can play for the same characters (thanks Nemesis_c)
  • One of the BROWNY robots is repainted in BLUE (painted player, selection icon and in-game icon)! Now two small robots look different
  • The game is now all the characters for 4 HP (LifeBar painted in blue)
  • Getting life points too low. Now you will receive them much more often
  • Absolutely all heroes have now a new set of weapons (thanks Ti_). Something remains, something has changed a lot, but now the sets have a certain essence. Also during the game together weapon damage is reduced by 2 TIMES
  • Weapon damage is low, but balanced. Now enemies and bosses will not quickly kill
  • All except the WOLVES have a low, but a double jump. Also only the BLUE Browny is able to plan. On a motorcycle everything is standard and has a double jump only BLUE Browny
  • All enemies and bosses now have: remade a little behavior, a new amount of HP. The balance of the new left, many lives at all underestimated, because the weapon attack is too low. If a very long time to kill an enemy or boss, so there is a way to kill faster
  • All 12 basic levels are now consistent (thanks Ti_)
  • The entire game passed without a single loss of HP standard gun. Left the game about 1.5-2 hours

v2

  • Fixed enemies on the first three levels
  • All heroes ‘ weapons have been completely fixed
  • Power of weapons has increased, and now the battle go by more quickly

ROM / ISO Information:

  • ORIGINAL
  • No-Intro Name: Contra - Hard Corps (USA, Korea)
  • (No-Intro version 20130710-102701)
  • ROM/File SHA-1: 68EA84146105BDA91F6056932FF4FB42AA3EB4A7
  • HACK
  • ROM not found in Database: No-Intro
  • ROM/File SHA-1: 92450771B418464AE5EF34AC124F3674292730D9

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
IT.GAMERHacking

User Review Information

An absolutely ESSENTIAL rom hack for Contra fans. EXTREMELY underrated.

Reviewed By: Light MetaS on 03 Dec 2019

This is an absolute beast of a hack.

It’s a complete and total reworking of Hard Corps. All alternate paths are combined into one singular adventure. The bosses who were underutilized in the original game are now much bigger threats. The original game had several boss attacks and attributes that the player could be totally unaware of, AND there were even some attacks that hardly did ANYTHING. It’s a shame as well, because they often were visually extremely cool, but just ended up being a waste of space. Not only do the bosses get proper time in this hack, they are also made to be harder. Way harder. Holy crap they’re hard.

There are definitely points when it seems nigh impossible to avoid damage. Players could definitely argue that it’s on the brink of unfair at times. Fortunately, you are also provided with nine lives per continue, nine continues, and best of all, not three but FOUR hitpoints per-life. From my experience, it wouldn’t be difficult to get through the game in its entirety on real hardware due to the fact that it’s entirely forgiving. My only other complaint - You do NOT want to be stuck with the basic weapon on some of these bosses. Just trust me. You’ll be waiting around for a while.

I also want to push a new release with a few bugfixes. Fun stuff, right? I encountered a few -

1. The cutscene at the start of the train level shows a glitched character. Specifically, I encountered this when using the tall blue robot from Probotector. Using the main male character erased this problem.

2. Right before the missile riding section on the stage where you fight Bahamut, as you leave the screen it begins to fade. You can quickly see him begin to arise, and his text is cut off by the transition to the aforementioned missile segment.

3. Perhaps the most important - The game crashed a couple times when I completed the second-to-last stage while using the same blue robot from Probotector. Changing to the female character fixed this.

It seems generally that the game struggles when coping with the fact that there are more than the initial four characters from the original game. This is the only roadblock in the experience.

On a side spoiler note. The ending was absolutely devastating. My jaw dropped.

Overall, it’s an absolutely amazing experience, and it’s a dream come true. I remember daydreaming about a build of Hard Corps that had these features, and I send my warmest appreciation to the talented programmer behind this monster. The creator had an absolutely fantastic vision of what the game should have been. I absolutely cannot recommend it enough to fans of the series, and specifically to veterans of the original game.

Version 2.0 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
An absolutely ESSENTIAL rom hack for Contra fans. EXTREMELY underrated.Light MetaS03 Dec 20192.0Yes
A new update after 25 yearsvikfield25 Apr 20191.0Yes
A classic, revisited.RealGaea18 Mar 20191.0Yes