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Recent Updates

The Legend of Zelda - Trial of Courage

Hack of The Legend of Zelda

Description:

This is the exciting new Zelda™ experience that many have been waiting for! Months of hacking, editing, and revising have been put into this project. As a result, a large number of things will be different from the base game. Expect a completely new adventure like you’ve never seen!

Here’s a list of things that you should expect to see in this hack.

  • New Story
  • Fresh Change of Pace
  • Completely changed Graphics
  • Much more color variety and overall beauty
  • Brand New Overworld and puzzles
  • 18 brand new dungeons and secrets
  • New Minimap feature (Special Thanks to Snarfblam)
  • Great Mix of Difficulty (Not TOO hard, but some parts may be difficult)
  • New way to Save the game (Special Thanks to Psyklax for the button info in the code)
  • New Music! (To an extent, Special thanks to Charade for his notes)

CHANGELOG 1.1 & 1.2-

The Best update yet! There are now FOUR patches of difficulty! The IPS files are in order from easiest to hardest, from lowest number to highest number.

Many problems fixed, which include- (In some difficulty versions – Door repair trolls), rooms that are too dark, Boomerang strength, item locations redone in easier versions, Start with SWORD in Casual and Newbie, and got rid of slightly overused backtracking and more.

The four versions are called…

  • NEWBIE
  • CASUAL
  • VETERAN
  • MASTER

~ VERSION DIFFERENCES INCLUDED IN THE TXT ~

CHANGELOG 1.3

More Improvements!

Added a missing map to the Lv9’s of Quest 1 to all version modes. (Thanks to erpster2 for the heads up!)

In Master mode, the death theme is different now. Touched up the manual, it now gives better hints! Edited Master mode to make it slightly harder. Edited Newbie mode to make it slightly easier.

CHANGELOG 1.4

Added a compass to Lv5 in all Quest 2s from all versions. Made compass reachable in Lv7 of all versions Quest 2. (Thanks to erpster2!)

Increased the overworld’s breathing room in the casual and newbie patches, it is now easier to explore. (Thanks to ifightdragons’ updated review.)

CHANGELOG 1.5

Massive overworld improvements! In Newbie, Casual, and Veteran mode overworld has been made smoother.

Added a missing key to the Lv2s of Quest 1 on all versions.

Added a color palette to the zip. PLEASE USE WHEN PLAYING.

CHANGELOG V1.6

Many fixes and touchups! More enemy variety in areas. Changed Pols voice’s colors to the red palette. Fixed text glitches. Fixed a wrong tile combo placement in the NE part of the world. Fixed all Q2 Dungeon bugs that “erpster2″ brought to my attention. Thanks again! Fixed Link’s hair shrinking when he walks. Colored in the bubble enemies nose so it’s not transparent. Got rid of pushable blocks that don’t trigger anything.

NOTE- The included manual has hints for item locations, dungeon locations, and heart container locations. It even includes new info on new features!

ROM / ISO Information:

  • No-Intro Name: Legend of Zelda, The (USA) --- PRG0 VERSION
  • (No-Intro version 20130731-235630)
  • File MD5 337BD6F1A1163DF31BF2633665589AB0
  • File SHA-1 DAB79C84934F9AA5DB4E7DAD390E5D0C12443FA2
  • File CRC32 D7AE93DF
  • ROM MD5 D9A1631D5C32D35594B9484862A26CBA
  • ROM SHA-1 A12D74C73A0481599A5D832361D168F4737BBCF6
  • ROM CRC32 3FE272FB

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
The3DudeOriginal HackingEverything from the HEX-editing, overworld, dungeon, and graphic designs.
snarfblamHackingThe auto-map 0.1 patch & various hacking tools.
PsyklaxHackingNew saving feauture. (SELECT while in the subscreen)

User Review Information

Challenging, Great Design, and Fun

Reviewed By: ultimaweapon on 27 May 2019

Both the Overworld and Dungeons were nicely designed. The clues were not hard to understand. Once you beat a dungeon, you are given reasons to revisit a previous dungeon for items or keys.

The Overworld is easy enough to transverse most places if you have a sword and Hero Shield. Without them makes some area a challenge unless you make good use of the Boomerang, Bombs, and Red Candle. While you don’t start off with a weapon, going down 1 screen and then left 1 screen, and push the 1st grave right in front of you(You don’t need the bracelet), and you will acquire the Boomerang which can kill enemies with enough hits. Bombs are easier to replenish especially in Dungeons. Plus the shop with the Red Candle also has Bombs for free. Grinding early on to buy the Red Candle would make life a bit easier in this game.

No worries for Sword wielding people as you’ll get your 1st sword when you’re ready to venture to Level 3.

Level 9 is definitely a challenge worth playing as there are no shortcuts for it. You will travel to nearly every room in order to beat it.

As you beat the bosses of the dungeons and enter the Triforce/Tear room, don’t be so hasty to get it. A number of Levels have secrets beyond the room by finding what wall to walk through including the Silver Arrows. Yes, you get Silver Arrows before Level 9.

If you’re looking for a fun new Zelda experience that will truly challenge you, then this is the game for you. Do you have the courage to take on this challenge?

Version 1.0 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Trail of DiscourageMAOT66616 Dec 20191.6No
An Amazingly Brutal Hack from The3Dude.. Again!Ck23 Jun 20191.6Yes
Very Fun and Very difficultyalan704711 Jun 20191.6Yes
Needs a few little edits...FullExtentOfTheJam29 May 20191.0Yes
Depends On What You Like, I Guess...snarfblam29 May 20191.0No
Interesting and well made!lexluthermiester08 Nov 20191.6Yes
Awesome job! Good experience!edwinmusic28 May 20191.0Yes
Not a lot of funifightdragons31 Oct 20191.3No
Challenging, Great Design, and Funultimaweapon27 May 20191.0Yes
I don't get the pointmarchegiano26 May 20191.0No