FF6 - Brave New World
Hack of Final Fantasy III
FF6 - Brave New World
Hack of Final Fantasy III
|Released By||BTB, Synchysi|
|Patching Information||No-Header (SNES)|
|Hack Release Date||01 January 2020|
|Last Modified||11 January 2020|
What started out with my initial desire to properly case everyone’s names turned into a rather innocent discussion between a co-worker of mine and I about ways to improve/fix the original game, which in turn (somehow) became this.
FF6 - Brave New World is a fairly complete overhaul of Final Fantasy VI, featuring…
- Character-based esper restrictions & new stat boosts that promote greater diversity and allow for customized development.
- Esper leveling system that disassociates esper bonuses from traditional levels.
- New and reworked formulas which rescue everything that isn’t magic or magic evasion from the dump-stat heap.
- Rebalanced equipment, items, spells, and skills that aim to remove dead weight and give players more (and better) choices.
- A complete overhaul of enemies from their stats to their behavior to better challenge veteran players and newcomers alike.
- Tons of bugfixes, as well as remedies to many of the game’s more annoying aspects (such as rage hunting taking a lifetime).
- And much, much more, detailed in the Readme (particularly section 4).
One thing BNW is not is a difficulty mod. While it is harder than vanilla FF6, we wanted to keep it accessible to newcomers while at the same time giving veterans a new experience. Hopefully, we succeeded.
Curious about what other people are saying about BNW? Like the mod and want to let us know? Hate it and want to tell us how much we suck? Completely indifferent and just bored? Feel free to drop by what’s become the official forum for discussing BNW:
ROM / ISO Information:
- Final Fantasy III (USA) - NOINTRO
- CRC32: A27F1C7A
- MD5: E986575B98300F721CE27C180264D890
- SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7
- SHA-256: 0F51B4FCA41B7FD509E4B8F9D543151F68EFA5E97B08493E4B2A0C06F5D8D5E2
|Contributor||Type of contribution||Listed credit|
User Review Information
Definitely a Difficulty ModReviewed By: Phaxuji on 12 Jan 2020
UPDATE: I attempted to play v2.0 to give this hack another chance. Interestingly, despite being insulted by several others for complaining about the difficulty, this update reduces the difficulty. If it wasn’t a problem to begin with, then why make several adjustments to the difficulty?
In Narshe, there is a famous building near the front of the town that gives you tips and pointers as to how to play. When I first played through this hack, there was a major red flag said by one of the townspeople: wait and observe the monsters before attacking, otherwise they might really hurt you. This is a red flag because it’s essentially demanding out of the player that they might be killed by random mobs due to inaction or due to making a misstep. Damned if you and damned if you don’t.
And then it happened: I made it as far as following Banon and crew after beating Ultros and escaping the raft. I went into the following cave and had my party wiped by random mobs when I was at full health and fully equipped. Thought it was my mistake and tried again. This time another set of random mobs killed my party before I could even act (whoever helped design this hack thought that mobs inflicting mass muddle was a great plan). This happened a third time before I simply put down the controller and found something better to play.
Having read through the long readme (longer readmes are a good thing, I think), I was interested to play around with the significant changes to the characters and espers. Unfortunately, I never made it far enough.
Maybe the reason there is a following for this hack is because of those changes. But I shouldn’t be forced to resort to save states to find out. And unless it’s suggested as part of the hack, no one should.
There’s also a bit of an arrogance to this hack that I find off-putting. In that same Narshe house where the players are given instruction, one of the people states that the designers of the hack removed changing treasure chests based on when they are picked up in the game because they thought it was “stupid”. Okay. Ever think there might be people who don’t think that’s stupid? Are they stupid because they think it’s a good idea?
Sadly, I wish I could play through this but I’m not willing to put up with rolling the dice to find out. For me, games of chance aren’t nearly as fun as games of strategy. Maybe the designers could make an “easy” version for whiners like me.
ORIGINAL REVIEW: I downloaded this hack with the assumption that the included description was honest. “Not a difficulty mod” … okay. Sounds good.
Except that it was completely untrue.
It’s fine if you wanna hack a game. Do whatever you want to it. Make it as hard or as easy as you want. Just don’t mislead people who download your hack.
And that’s why I can’t recommend this. Even if someone created the best hack of all time, if it were misrepresented to people, I wouldn’t recommend it. If the author of the hack had just been forthright and said “Hey everyone, this hack’s a bit more difficult than the vanilla version.”, I probably would’ve given a “Yes” recommendation instead. After all, I can tell a lot of work went into this. But I can’t get over feeling duped and lied to.
As far as the hack itself, let’s be clear: not everyone uses save states. Some of us prefer to play a game on real hardware. A lot of people that play and enjoy this hack do so with the use of save states (as is evident from the other reviews and forums that discuss this hack). With save states, this hack might be great. I don’t know - I played long enough to realize this WAS a difficulty mod and quit after a couple more hours into it.
So as a warning to everyone who might play this hack thinking it’s not difficult - it’s not true. It is difficult. Just be prepared.
Version 2.0 Recommended - No
|Misleading presentation of hack||xigix||02 Oct 2020||2.0||No|
|Really loved it until 2.0||Croixraoul1||01 Jul 2020||2.0||No|
|Challenging without being "hardtype", revised without being "different for the sake o||SPennLUE||10 Mar 2020||2.0||Yes|
|A great way to experience FFVI again!||Ok Impala!||27 Jul 2019||1.9.0||Yes|
|Definitely a Difficulty Mod||Phaxuji||12 Jan 2020||2.0||No|
|A fantastic mod, but the difficulty can be offputting||sarysa||23 Apr 2018||1.9.0||Yes|
|A good approach on character diversity||Xardas||08 Mar 2018||1.6.1||Yes|
|Lots of changes including save points||KFCTwister||18 Dec 2017||1.8.6||Yes|
|People who say this isn't a good mod like ultima.||Rotnflesh||16 May 2015||1.6.1||Yes|
|A Definitive FF6 Hack||magictrufflez||01 May 2015||1.6.1||Yes|
|This isn't a difficulty mod? Really?||oubliette||25 Mar 2015||1.6.0||No|