Author | snarfblam |
---|---|
Category | Level Editors |
Platform | Nintendo Entertainment System |
Game | The Legend of Zelda |
OS | Windows |
License | N/A |
Level | Beginner |
Version | 0.1 |
Release Date | 08 April 2009 |
Downloads | 5105 |
Last Modified | 17 May 2017 |
Description:
Dungeon Master is a dungeon editor for the original Legend of Zelda game. This editor, combined with the “Zelda Tech” over-world editor, provides all the tools necessary to perform a complete, comprehensive hack of Zelda (including a second quest if you so desire).
Features include screen editing, layout editing, passageway editing, complete map editing, and more (you can even change which enemies are in each dungeon).
For those who are experiencing Microsoft Framework crashes when running this program, please make sure that you are not using an emulator on the ROM you are currently editing or using the ROM with another program as it may cause a conflict & prompt an error on start-up or while using this utility.
Links:
Great
Reviewed By: Schicksal88 on 09 Apr 2019Good editor that does almost everything you ask for. There is only one thing I can think of that it can’t do and this is: make use of the extra room layouts which are shown as garbled graphics.
This isn’t actually layout data. It is the data that is used to build the columns used in the layouts. Those are stored right behind the room layouts. Moving those away and repoint them to the free space at 0×16C5A would open up 20 more room layouts (the last 2 are staircase layouts which you also can’t edit with Dungeon Master) and more space to build columns.
Sadly Dungeon Master expects this data at the original address, so if you move and repoint it, the game would work fine, but Dungeon Master would show garbled room layouts or crash, making it very hard to build dungeons with it.
I hope this get’s included in a future update at some point. Support editing the columns or actually read the pointers for the columns at 0×16714 instead of always looking at the original place, which would be used by the additional layouts and crash Dungeon Master or show nonsense.
If you don’t intend to have more variety than the original game had, this editor is perfect. Otherwise you need to use a hex editor.
Version 0.1 Recommended - Yes
Headline | Author | Date | Version | Recommended |
---|---|---|---|---|
Nearly Comprehensive | KevvyLava | 02 Oct 2019 | 0.1 | Yes |
Great | Schicksal88 | 09 Apr 2019 | 0.1 | Yes |
Good Editor | Dogeritos | 04 Feb 2015 | 0.1 | Yes |