Released By | Zenkerdus |
---|---|
Category | Improvement |
Platform | NES |
License | N/A |
Patching Information | No Special Requirements |
Genre | Role Playing > Action RPG |
Mods | Other |
Patch Version | 1.0 |
Hack Release Date | 09 April 2011 |
Readme | Readme File |
Downloads | 1320 |
Last Modified | 28 January 2016 |
Description:
Tested with the “Zelda II - The Adventure of Link (U)”
What does it do?
- Simple hack that removes the flash effect when
Link dies
- when learning a spell from the wizard
- and defeating a boss.
Instead, mentioned screen will use a single color (see screenshots).
Why use this hack?
It’s not as epilepsy-inducing anymore and better for the eyes :)
ROM / ISO Information:
- Zelda II - The Adventure of Link (USA).nes - NOINTRO
- CRC32: E3C788B0
- MD5: 764D36FA8A2450834DA5E8194281035A
- SHA-1: 353489A57F24A429572E76BD455BC51D821F7036
- SHA-256: AD8C0FBCF092BF84B48E69FD3964EEA4ED91BFE62ABC352943D537979782680C
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
Zenkerdus | Hacking |
Big improvement
Reviewed By: Znakemaster on 17 Mar 2019As someone with epilepsy I can say that this hack is a must for anyone planning to play Zelda II. The repetitive color flashes that occur in the original Zelda II upon death is just as rapid as the videos online to fix stuck pixels on monitors. Absolutely not meant for human eyes.
This hack could use some improvement though. Deep contrasted colors such as red and blue are not good for people with epilepsy and I would recommend changing the deep red death screen to an all black death screen screen with a white contrasted link.
If possible, I would remove the blue flash that happens after learning a spell from someone and only have the sound effect.
I highly appreciate the effort you put into this as allot of retro games can be very intense on the eyes.
Version 1.0 Recommended - Yes
Headline | Author | Date | Version | Recommend |
---|---|---|---|---|
Big improvement | Znakemaster | 17 Mar 2019 | 1.0 | Yes |
Works | BlazeHeatnix | 19 Feb 2015 | 1.0 | Yes |
Should've Started With This | WireByte | 23 Jul 2012 | N/A | Yes |