Aria of Sorrow Rebalanced
Hack of Castlevania: Aria of Sorrow
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Released By | Mako and Crossman |
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Category | Improvement |
Platform | GBA |
License | N/A |
Patching Information | No Special Requirements |
Genre | Role Playing > Action RPG |
Mods | GP |
Patch Version | 1.0 |
Hack Release Date | 05 October 2018 |
Readme | Readme File |
Downloads | 1844 |
Last Modified | 15 October 2018 |
Description:
Uploaded with the permission of the original mod authors, Mako and Crossman
This hack aims to improve and overall increase the difficulty of Aria of Sorrow. It achieves this by adding resistances/weaknesses to enemies as well as increasing some enemy hp. Weapons and souls have also been tweaked to be more and less effective against certain enemies. The full changelog can be found in the included readme file.
This hack requires standard IPS patching, and is compatible with US versions of Aria of Sorrow.
ROM / ISO Information:
- No-Intro Name: Castlevania - Aria of Sorrow (USA)
- (No-Intro version 20130720-015858)
- ROM/File SHA-1: ABD71FE01EBB201BCC133074DB1DD8C5253776C7
- File MD5 E7470DF4D241F73060D14437011B90CE
- File SHA-1 ABD71FE01EBB201BCC133074DB1DD8C5253776C7
- File CRC32 35536183
- ROM MD5 E7470DF4D241F73060D14437011B90CE
- ROM SHA-1 ABD71FE01EBB201BCC133074DB1DD8C5253776C7
- ROM CRC32 35536183
Links:
Screenshots:
Credits:
Needs rebalancing before it can be rebalanced
Reviewed By: Rabite890 on 30 Sep 2023To start with, this hack is pretty good overall. It changes up the game pretty heavily without going TOO far overboard. That said, it goes overboard.
On one hand some of the enemies that you normally curb stomp are finally challenges. Some of the souls got some really good buffs that improve them a lot. Several weapons that needed help in the vanilla version get some buffs they needed.
On the other hand, early game enemies gain resistances to one of your few attack elements and defense and health. Some mid-game enemies get some questionable buffs to damage or HP. Some late game enemies do over 300 damage if you aren’t focusing on defense. Some enemies get completely embarrassed by the defense you can get late game now.
Then there’s the final boss. Form 1 I was doing 500 damage at level 52 (a bit high for that point in the game, but I was grinding for items and souls). Form 2 I was doing 1 damage per hit with everything except Valkyrie soul, which got 2 damage. Even when I buffed my INT to 200, I still was only doing 2 damage with Valkyrie. The bosses got huge buffs to their HP and defense and in most cases are just damage sponges. The item drops mentioned I never seemed to get (though that is probably just from RNG).
Overall the game is helped by most of the changes made. A few of them are highly questionable though. It needs more testing before it can be called 1.0 though. Very fun hack in some of the interesting ways they changed things around, but still feels like there was more work that needed to be done.
Note 1: I merged this patch with another patch for fixing INT and Luck. Neither of them should have caused any problems with the hack. In fact, with those fixes the game should have been slightly easier than it would be on it’s own.
Note 2: This is taking into account the fact that the submission sounded a lot like it was an unfinished hack that was being submitted by someone else.
EDIT: I’d really like to recommend this hack. And I do if you’re willing to get to form 1 of the final boss then call it quits. Or don’t mind doing one point per hit for hours on end. If this ever gets updated with some minor changes to normal enemies, reduce how damage sponge the bosses are and fix form 2 final boss, this will EASILY be one of the more fun hacks for this game.
Version 1.0 Recommended - No
Headline | Author | Date | Version | Recommend |
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Unbeatable in its current state | Diojeans | 30 Sep 2023 | 1.0 | No |
Imbalanced rebalanced | Anoram | 15 Dec 2020 | 1.0 | Yes |
Needs rebalancing before it can be rebalanced | Rabite890 | 30 Sep 2023 | 1.0 | No |