Released By | LandonRay |
---|---|
Category | Improvement |
Platform | PSX |
Patching Information | Targets BIN/Cue (Disc Based) |
Genre | Role Playing > Action RPG |
Mods | GP |
Patch Version | 4.8 |
Hack Release Date | 30 April 2017 |
Readme | Readme File |
Downloads | 7917 |
Last Modified | 13 June 2017 |
Description:
This is a hack of Castlevania SOTN which rebalances the difficulty. This includes adjusting enemy strength, enemy HP, weapon stat adjustment, removing more powerful (cheap) weapons, and adjusting spell attributes. All the changes are mentioned in the included Read Me.
Patch is in PPF format, BIN/CUE format for the game image seems to work fine.
Hack Homepages
Message board thread - http://www.insanedifficulty.com/board/index.php?/topic/5587-castlevania-symphony-of-the-night-hardtype-v31/
ROM / ISO Information:
- File: Castlevania - Symphony of the Night (USA) (Track 1).bin
- CRC32: 05BE47B2
- CRC64: 1AE884CA2AD9AB8F
- SHA1: F967119E006695A59A6442237F9FC7C7811CF7BF
- SHA256: CE01203A9DF93E001B88EF4C350889C19F11FFBA89D20F214BDD8DEC0B2D9D7C
Links:
Screenshots:
Credits:
Contributor | Type of contribution | Listed credit |
---|---|---|
LandonRay | Hacking |
Good, but with some major glitches
Reviewed By: Masterlink on 21 Nov 2018So, this hack is really really fun at the start of the game because it forces you to change the usual “attack and tank everything” strategy from the original game, so it’s a breath of fresh air for someone who’s been playing the game for 20 years. I have to say though, as fun as it is at the beginning, after the Chapel area, the difficulty drops to the levels of the original game for some areas and bosses, but for others it goes up a ton. It feels like there is no difficulty curve or consistency at all.
Leaving that aside, there are also some huge problems with the hack, and those are the glitches. I wouldn’t mind if they were small things that didn’t affect the gameplay, but these actually crash the game entirely. For example, every Golden Medusa Head will freeze the game the moment it touches you; for whatever reason they petrify the entire game instead of just Alucard! There is also another major glitch in the Olrox fight, and while it doesn’t crash the game, it does soft-lock you. The attack that forms some sort of toxic pillars sends you flying to the side while poisoning you a million times, so you can’t move at all, the Poison status gets infinitely inflicted on Alucard and it even squishes you inside the wall! Similarly, Salem Witches have this game-freezing effect with their poisoning attacks. Also, sometimes my emulator (mednafen) gives an error about unrecoverable areas of the game, but nothing happens after the message appears.
All in all, it’s a good hack that gives you an excuse to play SotN for the 50th time, but the difficulty is all over the place. The glitches are very annoying and literally game breaking. I had to abuse savestates in a few areas like the Clock Towers because neither Alucard nor my attacking familiars can touch the Golden Medusa Heads without freezing the game.
Also, thank you for restoring the shield spells!
Version 4.8 Recommended - No
Headline | Author | Date | Version | Recommended |
---|---|---|---|---|
Could've been much better. | SneedFeedSeed | 25 May 2021 | 4.8 | Yes |
A fun way to play SOTN | windy_83 | 27 Apr 2021 | 4.8 | Yes |
Good but needs a little more work | WhoSeesYou | 06 Aug 2019 | 4.8 | Yes |
Good, but with some major glitches | Masterlink | 21 Nov 2018 | 4.8 | No |
As good as it gets | pleasejust | 15 May 2020 | 4.8 | Yes |
Very GOOD! | DScythe32 | 02 Jun 2018 | 4.8 | Yes |
Why were the shield spells removed? | RetroProf | 07 May 2018 | 4.8 | No |
Amazing | necrodrakath | 08 Nov 2017 | 4.8 | Yes |
Rewards persistence & experimentation | bigzapper | 15 Jun 2017 | 4.8 | Yes |
The new standard! | CatnipPhilosophy | 25 May 2017 | can't | Yes |
Great hack | HatZen08 | 03 Jul 2016 | 3.1 | Yes |
Great hack | MathUser2929 | 19 Jun 2016 | 3.1 | Yes |