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Mario Rescues the Golden Mushroom

Hack of Super Mario World

Description:

STORY: The Golden Mushroom was stolen by Bowser! Mario must defeat him and retrieve it to return to the Mushroom Kingdom!

The lastest version of the hack (V1.1.4) fixes issues such as skippable and enterable unrevealed levels, HDMA gradients showing up during transition black screens and the music staying sped up after beating a level with the time below 100 seconds. And cutscenes are now skippable and the final boss is now easier.

This is a choconilla hack which is 5 worlds long. The author has been working on this hack for over 2 years.

ROM / ISO Information:

  • Super Mario World (USA) - NOINTRO
  • CRC32: B19ED489
  • MD5: CDD3C8C37322978CA8669B34BC89C804
  • SHA-1: 6B47BB75D16514B6A476AA0C73A683A2A4C18765
  • SHA-256: 0838E531FE22C077528FEBE14CB3FF7C492F1F5FA8DE354192BDFF7137C27F5B

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Green JerryHacking

User Review Information

Almost two years...for something below-average.

Reviewed By: Diddy64wii on 19 Oct 2018
  • Most levels are very long, and some of them even lack checkpoints.
    • Speaking about checkpoints : Mario’s mid-save placement in Stage 6-3 is badly placed, causing Mario to fall into the void as soon as you re-enter the level.
    • Powerups become too rare in later levels. Adding at least two powerups in each long stage would make them less overwhelming.
    • Barely any originality in terms of level-design gimmicks. The game feels really repetitive. (The only exception being the huge falling snowballs in world 5)
    • Some specific levels do absolutely nothing on the world map after beating them (like the Ghost House 2-B).
    • A lot of waiting in Ghost Houses because of the obstacles that raise slowly, and overabundance of Circling Boo Buddies.
    • Near-frame-perfect jumps are required during certain sections, and there are a bunch of cramped rooms with lots of Munchers/spikes on the ceiling.
    • Giant Mask Koopa’s random jumps are almost impossible to anticipate properly, due to his walking speed and tall size.

    Almost two years… To make this…

    …meh…should’ve spent an extra year to polish the game and fix the numerous level-design issues…

    Version 1.0.1 Recommended - No

    User Reviews
    HeadlineAuthorDateVersionRecommended
    Are you kidding 2 years for this???supersonicjc25 Oct 20181.0.1No
    Almost two years...for something below-average.Diddy64wii19 Oct 20181.0.1No