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Castlevania - Symphony of the Night - HardType

Hack of Castlevania: Symphony of the Night

Description:

This is a hack of Castlevania SOTN which rebalances the difficulty. This includes adjusting enemy strength, enemy HP, weapon stat adjustment, removing more powerful (cheap) weapons, and adjusting spell attributes. All the changes are mentioned in the included Read Me.

Patch is in PPF format, BIN/CUE format for the game image seems to work fine.

Hack Homepages

Message board thread - http://www.insanedifficulty.com/board/index.php?/topic/5587-castlevania-symphony-of-the-night-hardtype-v31/

Website - http://www.insanedifficulty.com/board/index.php?/files/file/80-castlevania-symphony-of-the-night-hardtype/

ROM / ISO Information:

  • File: Castlevania - Symphony of the Night (USA) (Track 1).bin
  • CRC32: 05BE47B2
  • CRC64: 1AE884CA2AD9AB8F
  • SHA1: F967119E006695A59A6442237F9FC7C7811CF7BF
  • SHA256: CE01203A9DF93E001B88EF4C350889C19F11FFBA89D20F214BDD8DEC0B2D9D7C

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
LandonRayHacking

User Review Information

Good

Reviewed By: pleasejust on 11 Dec 2018

Many have wanted a harder version of SotN for years. Finally LandonRay has made it a reality! I applaud Landon for his efforts.

I love how the game makes you pay more attention to your heart levels and it pays off to use spells more often and items that were previously unnecessary at the appropriate time, etc.

Gameplay-wise, my only minor complaint is that the difficulty spikes could be ironed out. i.e. Minotaurus and Werewolf seem too hard. It’s possible to get into a 1 hit death situation. Same with Orlox. There probably should be a bit more room for error. But honestly once you understand their patterns it’s not that bad. I actually enjoyed most of the boss fights. It forces you to finally pay attention to some of the boss patterns and forces you to use resist potions, healing items/soul steal when needed. Basically it makes the boss fights more like Order of Ecclesia.

Also this hack doesn’t seem to work 100% when played in accuracy-focused emulators such as mednafen. There are numerous bugs (i.e. game freezes when killing a golden medusa head in the tower of fog) and issues when trying so it’s clear this hack (like some other PS1 hacks) is meant to only work with certain emulators. This should be mentioned somewhere. The hack does seem to work without issue using epsxe which is good as there are versions of it for the three major platforms.

Also I want to mention I don’t think Landon should give in to the few whiners who complain about removing items. There are many redundant and overpowered items in SotN give me a break. It’s not a big deal at all.

Thanks.

Version 4.8 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Good, but with some major glitchesMasterlink21 Nov 20184.8No
Goodpleasejust11 Dec 20184.8Yes
Very GOOD!DScythe3202 Jun 20184.8Yes
Why were the shield spells removed?RetroProf07 May 20184.8No
Amazingnecrodrakath08 Nov 20174.8Yes
Rewards persistence & experimentationbigzapper15 Jun 20174.8Yes
The new standard!CatnipPhilosophy25 May 2017can'tYes
Great hackHatZen0803 Jul 20163.1Yes
Great hackMathUser292919 Jun 20163.1Yes